Serg wrote:[But I think, Denis is also right when he say that similar idea should be true for clue cells. Suppose we have a valid puzzle with solution grid, having U4 hitted by one clue cell. We can now change this clue cell to the value from the second U4 permutation. Now we have another valid puzzle, because number of puzzles' solutions must be the same. I need more time to ponder this idea ...]
Serg
Hi Serg,
Another explanation in line with eleven’s post
First of all, a reminder of the ”deadly pattern context”.
In a solution grid, you find many patterns where without a given, a puzzle would not lead to a unique solution. They are called unavoidable sets. The smaller one is the pattern known as UR in a puzzle. All unavoidable sets are hit by a given in a sudoku.
If you have in your PM a deadly pattern (something that would be an unavoidable set in the final solution(s) of the puzzle), It’s a fact that you have no given for this “deadly pattern”, you can see it in the pm.
To make it simple, we consider here the UR “deadly pattern”
The puzzle can have multiple solutions, all of them including the 4 cells unavoidable set, part of them with one of the the 2 digits patterns.
If the solution is unique, the UR can not contain only 2 digits. This is the classical use of the UR eliminations. A puzzle known as having a unique solution can not produce such a solution.
If we don’t know how many solutions has the puzzle (other unavoidable sets can have no given) then the UR rule can not be used for this specific UR
But assume as in our example that one digit of the 2 possible unavoidable set values is proven not valid. Then we have a contradiction.
Having no clue in the 4 cells unavoidable set pattern, the permutation of the digits in the four cells gives a valid solution with the same given and all other cells unchanged
Having one digit cleared, the second solution is not possible
The only possibility is that no solution with the four digits will come. We have a classical UR potential for eliminations.