- Code: Select all
.9......8
7....6...
....5.4..
.....2.1.
..8.4.7..
.1.9.....
..4.6....
...8....1
5......9. ED=6.6/6.6/3.4
.9......8
7....6...
....5.4..
.....2.1.
..8.4.7..
.1.9.....
..4.6....
...8....1
5......9. ED=6.6/6.6/3.4
. 1 . . . . . . 2
3 . . . . 4 . . .
. . . . 3 . 5 . .
. . . . . 6 . 3 .
. . 1 . 5 . 7 . .
. 8 . 2 . . . . .
. . 5 . 7 . . . .
. . . 1 . . . . 8
6 . . . . . . 4 .
- automorphism: diagonal reflection + digit remapping
- it's minmal
- it's an 8-digit puzzle
. 1 . . . . . . 2
3 . . . . 4 . . .
. . . . 3 . 5 . .
. . . . . 6 . 3 .
. . 2 . 7 . 6 . .
. 8 . 2 . . . . .
. . 9 . 8 . . . .
. . . 1 . . . . 8
6 . . . . . . 4 .
- automorphism: 180 degree rotation + digit remapping
- it's non-minimal
- (only) the 7 in r5c5 is redundant
- removing the 7, leaves another 8-digit puzzle
.1......23....4.......3.5.......6.3...1.5.7...8.2.......5.7.......1....86......4.
.1......23....4.......3.5.......6.3...2.7.6...8.2.......9.8.......1....86......4.
game 0103 2010-03-02+12:00:00-0000 duration 2d06h dealer m_b_metcalf pages 468-477 (open) 6 players
________________________________________________________________________________________________________________
1.2/1.2/1.2 m_b_metcalf 4.0/1.2/1.2 gsf 6.7/3.4/3.4 champagne 8.0/1.2/1.2 JPF
1.5/1.2/1.2 m_b_metcalf 4.2/3.4/3.4 champagne 6.8/3.4/3.4 gsf 8.2/8.2/3.8 champagne
1.7/1.2/1.2 m_b_metcalf 4.4/1.2/1.2 m_b_metcalf 6.9/1.2/1.2 JPF 8.3/8.3/3.8 m_b_metcalf
2.0/1.2/1.2 champagne 4.5/3.8/3.4 JPF 7.0/1.2/1.2 JPF 8.4/8.4/3.8 m_b_metcalf
2.3/1.2/1.2 m_b_metcalf 4.6/3.4/3.4 m_b_metcalf 7.1/7.1/3.8 champagne 8.5/8.5/3.8 champagne
2.5/1.2/1.2 gsf 4.7/1.2/1.2 gsf 7.2/7.2/3.8 joel64 8.6/8.6/3.8 gsf
2.6/1.2/1.2 m_b_metcalf 5.0/1.2/1.2 m_b_metcalf 7.3/7.3/3.8 m_b_metcalf 8.7/8.7/3.4 JPF
2.8/1.2/1.2 m_b_metcalf 5.2/3.4/3.4 champagne 7.4/7.4/3.4 JPF 8.8/8.8/3.8 joel64
3.0/1.2/1.2 joel64 5.6/3.4/3.4 champagne 7.5/7.5/3.4 m_b_metcalf 8.9/8.9/3.8 champagne
3.2/1.2/1.2 m_b_metcalf 5.7/3.4/3.4 JPF 7.6/7.3/3.4 gsf 9.0/9.0/3.8 m_b_metcalf
3.4/3.4/3.4 gsf 6.2/1.2/1.2 gsf 7.7/7.3/3.4 JPF 9.1/9.1/3.4 JPF
3.6/1.2/1.2 m_b_metcalf 6.5/1.2/1.2 JPF 7.8/7.8/3.8 champagne 9.2/9.2/3.4 JPF
3.8/3.8/3.8 gsf 6.6/6.6/3.4 champagne 7.9/1.2/1.2 JPF 9.3/9.3/3.4 m_b_metcalf
________________________________________________________________________________________________________________
open ratings : 4.8 4.9 5.1 5.4 5.8-6.1 8.1 9.4-11.4
submitter entries score response notes
----------- ------- ----- -------- -----
Pat 0 0 22m59s
joel64 3 203 20m35s rare-0,pearl*2,premature-entry
gsf 9 902 1h17m rare-0*2,rare-1*2,rare-2*2,diamond*2,pearl
JPF 12 1160 1h33m rare-0,rare-1,pearl*4
champagne 11 1273 27m02s rare-0*4,rare-1*2,rare-2*2,pearl*6,last-entry=226,dup-puzzle,dup-rating
m_b_metcalf 17 1374 14m47s rare-0*6,rare-1*2,pearl*6,highest-rating=152,dealer
----------- ------- ----- -----
6 52 4912 rare-0*14,rare-1*7,rare-2*4,diamond*2,pearl*19
game 0103 2010-03-02+12:00:00-0000 duration 2d06h dealer m_b_metcalf pages 468-477 (final) 6 players
________________________________________________________________________________________________________________
1.2/1.2/1.2 m_b_metcalf 4.0/1.2/1.2 gsf 6.7/3.4/3.4 champagne 8.0/1.2/1.2 JPF
1.5/1.2/1.2 m_b_metcalf 4.2/3.4/3.4 champagne 6.8/3.4/3.4 gsf 8.2/8.2/3.8 champagne
1.7/1.2/1.2 m_b_metcalf 4.4/1.2/1.2 m_b_metcalf 6.9/1.2/1.2 JPF 8.3/8.3/3.8 m_b_metcalf
2.0/1.2/1.2 champagne 4.5/3.8/3.4 JPF 7.0/1.2/1.2 JPF 8.4/8.4/3.8 m_b_metcalf
2.3/1.2/1.2 m_b_metcalf 4.6/3.4/3.4 m_b_metcalf 7.1/7.1/3.8 champagne 8.5/8.5/3.8 champagne
2.5/1.2/1.2 gsf 4.7/1.2/1.2 gsf 7.2/7.2/3.8 joel64 8.6/8.6/3.8 gsf
2.6/1.2/1.2 m_b_metcalf 5.0/1.2/1.2 m_b_metcalf 7.3/7.3/3.8 m_b_metcalf 8.7/8.7/3.4 JPF
2.8/1.2/1.2 m_b_metcalf 5.2/3.4/3.4 champagne 7.4/7.4/3.4 JPF 8.8/8.8/3.8 joel64
3.0/1.2/1.2 joel64 5.6/3.4/3.4 champagne 7.5/7.5/3.4 m_b_metcalf 8.9/8.9/3.8 champagne
3.2/1.2/1.2 m_b_metcalf 5.7/3.4/3.4 JPF 7.6/7.3/3.4 gsf 9.0/9.0/3.8 m_b_metcalf
3.4/3.4/3.4 gsf 6.2/1.2/1.2 gsf 7.7/7.3/3.4 JPF 9.1/9.1/3.4 JPF
3.6/1.2/1.2 m_b_metcalf 6.5/1.2/1.2 JPF 7.8/7.8/3.8 champagne 9.2/9.2/3.4 JPF
3.8/3.8/3.8 gsf 6.6/6.6/3.4 champagne 7.9/1.2/1.2 JPF 9.3/9.3/3.4 m_b_metcalf
________________________________________________________________________________________________________________
open ratings : 4.8 4.9 5.1 5.4 5.8-6.1 8.1 9.4-11.4
submitter entries score response notes
----------- ------- ----- -------- -----
Pat 0 0 22m59s
joel64 3 203 20m35s rare-0,pearl*2,premature-entry
gsf 9 902 1h17m rare-0*2,rare-1*2,rare-2*2,diamond*2,pearl
JPF 12 1160 1h33m rare-0,rare-1,pearl*4
champagne 11 1273 27m02s rare-0*4,rare-1*2,rare-2*2,pearl*6,last-entry=226,dup-puzzle,dup-rating
m_b_metcalf 17 1374 14m47s rare-0*6,rare-1*2,pearl*6,highest-rating=152,dealer
----------- ------- ----- -----
6 52 4912 rare-0*14,rare-1*7,rare-2*4,diamond*2,pearl*19
ano1 wrote:::: comment :::
One "::: more :::" entry from champagne or JPF, and I'll holler "bingo".
JPF wrote:I turned my computer off when champagne pinched my last potential submission ( i.e. 6.6/6.6/3.4).
"almost randomly", I got 17784 minimal puzzles, including the automorphic one
gsf wrote:let's start a parallel thread just to collect SE anomalies
ano1 wrote:Did you also have a "self trump" ?
It seems likely that you had the (one) puzzle I'm refering to.
It's one of those "SE anomalies".
champagne wrote:I don't know how JPF is working, but I would expect that, as me, he first eliminates equivalent puzzles.
ano1 wrote:Glenn may know more about this, but it's possible, too, that different digit assignments may lead to different ratings.
A quick and easy way to improve ratings consistency, though, would be to minlex-renumber the puzzles "first".
It's possible that SE is already doing that, or doing something equivalent.
ano1 wrote:[ Edit: I should correct that statement. If he checks for a duplicate using some canonical form,
but rates the puzzle in the form it was produced in, then the canonical form he uses to track
the unique puzzles, would be irrelevant. That's true too, for Mike's 9.3/9.3/3.4, below. ]
I agree.gsf wrote:feel free to start a SE rating anomaly thread under interactive games
ano1 wrote:Mike, I liked your X's ... here and on the 18's thread. I had never tried solving a 9x9 X before. I got the easy ones, but got stumped early on the hard ones. I'm not much of puzzle solver. Please tell me they needed something beyond locked sets -- finless fish at least.
m_b_metcalf wrote:Those hard ones require, in my code, brute force to solve. However, I do seem to remember that gsf makes a more sophisticated analysis, so maybe he could oblige.