Patterns Game

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Re: Patterns Game

Postby champagne » Mon Jul 25, 2011 9:24 am

Code: Select all
9.....8..
.7..6....
..5..4..3
.....89..
.2..7..6.
..13....5
4..9.....
....1..2.
..6..5..9  ED=10.1/10.1/10.0
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Postby g.r.emlin » Mon Jul 25, 2011 9:29 am

::: adjustment 2011-07-25+09:24:00-0000 champagne se-mismatch -100 :::
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Re:

Postby champagne » Mon Jul 25, 2011 9:49 am

::: comment :::

g.r.emlin wrote:::: adjustment 2011-07-25+09:24:00-0000 champagne se-mismatch -100 :::



I need gsf help. I reworked it and got the same rating !!!
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Re: Re:

Postby m_b_metcalf » Mon Jul 25, 2011 10:03 am

::: comment :::
champagne wrote:
g.r.emlin wrote:::: adjustment 2011-07-25+09:24:00-0000 champagne se-mismatch -100 :::


I need gsf help. I reworked it and got the same rating !!!

I too. But, curiously, if I run it in the diamond mode, I get 20.0/0.0/9.9!

Regards,

Mike Metcalf
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Re: Patterns Game

Postby joel64 » Mon Jul 25, 2011 11:01 am

Code: Select all
1 . . . . . 2 . .
. 3 . . 4 . . . .
. . 5 . . 6 . . 7
. . . . . 1 3 . .
. 1 . . 8 . . 9 .
. . 6 2 . . . . 5
4 . . 3 . . . . .
. . . . 5 . . 7 .
. . 9 . . 4 . . 6  ED=8.5/8.5/8.5
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Postby ronk » Mon Jul 25, 2011 11:59 am

::: comment :::

m_b_metcalf wrote:I too. But, curiously, if I run it in the diamond mode, I get 20.0/0.0/9.9!

I also get the 10.1/10.1/10.0 and 20.0/0.0/9.9 for those two cases. Curiously, if I didn't make a mistake, the answer is 10.1/10.1/9.9 using the GUI.
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Postby gsf » Mon Jul 25, 2011 1:00 pm

Code: Select all
5 . . . . . 7 . .
. 2 . . 6 . . . .
. . 3 . . 9 . . 8
. . . . . 8 6 . .
. 1 . . 4 . . 5 .
. . 4 3 . . . . 9
9 . . 4 . . . . .
. . . . 7 . . 2 .
. . 6 . . 5 . . 1  ED=10.3/10.3/9.5
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Re: Patterns Game

Postby champagne » Mon Jul 25, 2011 1:05 pm

Code: Select all
9.....8..
.7..6....
..5..4..3
.....29..
.6..5..3.
..81....5
1..9.....
....7..4.
..3..5..2  ED=10.0/10.0/9.9   


let's see what comes out of that one

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Re:

Postby m_b_metcalf » Mon Jul 25, 2011 1:11 pm

::: comment :::
ronk wrote:
m_b_metcalf wrote:I too. But, curiously, if I run it in the diamond mode, I get 20.0/0.0/9.9!

I also get the 10.1/10.1/10.0 and 20.0/0.0/9.9 for those two cases. Curiously, if I didn't make a mistake, the answer is 10.1/10.1/9.9 using the GUI.

IINVMM, it seems to depend on its order in a series of puzzles: if it's the first it's .../9.9, otherwise it's .../10.0!

Regards,

Mike Metcalf
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Postby g.r.emlin » Mon Jul 25, 2011 1:11 pm

::: game 0147 status 2011-07-25+13:11:54-0000 :::
Code: Select all
game 0147 2011-07-23+05:00:00-0000 duration 2d08h dealer Pat pages 1003-1012 (open) 6 players
________________________________________________________________________________________________________________

    1.2/1.2/1.2 m_b_metcalf    4.5/3.4/3.0 m_b_metcalf    7.9/7.9/3.4 gsf            9.6/9.6/9.6 champagne
    1.5/1.5/1.5 gsf            4.6/4.5/3.0 joel64         8.0/8.0/3.4 gsf            9.7/9.7/9.7 champagne
    1.7/1.2/1.2 m_b_metcalf    5.6/3.4/3.4 m_b_metcalf    8.2/8.2/8.2 champagne      9.8/9.8/9.4 gsf
    2.0/2.0/2.0 gsf            5.8/3.4/3.4 joel64         8.3/8.3/8.3 champagne      9.9/9.9/9.9 champagne
    2.3/2.0/2.0 m_b_metcalf    6.6/6.6/6.6 ronk           8.4/8.4/8.4 champagne    10.0/10.0/9.9 champagne
    2.5/2.5/2.5 gsf            6.7/6.7/6.7 m_b_metcalf    8.5/8.5/8.5 joel64       10.1/10.1/9.5 m_b_metcalf
    2.6/2.5/2.5 m_b_metcalf    6.8/4.2/3.8 m_b_metcalf    8.6/8.6/7.2 gsf          10.2/10.2/9.4 m_b_metcalf
    2.8/2.8/2.8 champagne      7.0/7.0/3.4 gsf            8.7/8.7/3.8 m_b_metcalf  10.3/10.3/9.5 gsf
    3.0/3.0/3.0 champagne      7.1/7.1/7.1 m_b_metcalf    8.8/8.8/8.8 champagne    10.4/10.4/9.9 m_b_metcalf
    3.2/3.2/3.2 joel64         7.2/7.2/7.2 m_b_metcalf    8.9/8.9/8.9 champagne    10.5/10.5/9.9 joel64
    3.4/3.4/3.4 champagne      7.3/7.3/7.3 champagne      9.0/9.0/9.0 champagne   10.6/10.6/10.5 champagne
    3.6/3.6/3.6 champagne      7.4/7.4/7.2 m_b_metcalf    9.1/9.1/9.1 champagne   10.7/10.7/10.5 champagne
    3.8/3.8/3.8 champagne      7.5/7.5/3.8 gsf            9.2/9.2/9.2 m_b_metcalf 11.3/11.3/10.4 champagne
    4.0/4.0/3.8 gsf            7.6/7.6/7.6 ronk           9.3/9.3/9.3 joel64
    4.2/4.2/3.8 joel64         7.7/7.7/6.7 m_b_metcalf    9.4/9.4/9.4 m_b_metcalf
    4.4/4.4/3.4 gsf            7.8/7.8/7.8 champagne      9.5/9.5/9.5 ronk
________________________________________________________________________________________________________________

    rare ratings : 11.3

    open ratings : 4.7-5.2 5.4 5.7 5.9-6.2 6.5 6.9 8.1 10.8-11.2 11.4

       submitter  entries  score  response  notes
     -----------  -------  -----  --------  -----
             Pat        0      0         0  dealer
            ronk        3    428    32m39s  diamond*3
          joel64        7    930    57m29s  rare-0*2,rare-1*2,rare-2,diamond*3,pearl*2
             gsf       12   1715    52m22s  rare-0*9,rare-1,rare-2*3,diamond,pearl*9
     m_b_metcalf       18   1987    18m09s  rare-0*2,rare-1*3,diamond*5,pearl*6,dup-puzzle
       champagne       21   3510    31m53s  rare-0,diamond*17,pearl*4,highest-rating=536,last-entry=382,se-mismatch
     -----------  -------  -----            -----
               6       61   8570            rare-0*14,rare-1*6,rare-2*4,diamond*29,pearl*21
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Postby g.r.emlin » Mon Jul 25, 2011 1:17 pm

::: rarity :::
Code: Select all
2011-07-25+13:00:00-0000 10.3/10.3/9.5 gsf rare ED seen 2 times before
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Re: Re:

Postby champagne » Mon Jul 25, 2011 1:25 pm

::: comment :::
m_b_metcalf wrote:::: comment :::
ronk wrote:
m_b_metcalf wrote:I too. But, curiously, if I run it in the diamond mode, I get 20.0/0.0/9.9!

I also get the 10.1/10.1/10.0 and 20.0/0.0/9.9 for those two cases. Curiously, if I didn't make a mistake, the answer is 10.1/10.1/9.9 using the GUI.

IINVMM, it seems to depend on its order in a series of puzzles: if it's the first it's .../9.9, otherwise it's .../10.0!

Regards,

Mike Metcalf


But in that case, it has been processed alone.


I was thinking of a parsing problem due to a false coding of the ED

It seems more complex.

may be gsf can clarify the game (and at least give what rating finds gremlin)

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Postby ronk » Mon Jul 25, 2011 1:33 pm

::: comment :::
m_b+metcalf wrote:IINVMM, it seems to depend on its order in a series of puzzles: if it's the first it's .../9.9, otherwise it's .../10.0!

In my tests, there was no "series", just the one puzzle, yet there were three different answers.
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Re:

Postby gsf » Mon Jul 25, 2011 4:28 pm

::: comment :::
g.r.emlin runs on linux 32 bit i386
the result on that machine for the se mismatch above is
Code: Select all
10.1/10.1/9.9 3m25s 900000800070060000005004003000008900020070060001300005400900000000010020006005009

I double checked on linux 64 bit i386, same results (except it ran in 1m08s)

it could be a rounding difference printing the 9.9 between different machines / JVMs
even if rounding isn't the problem, using floating point internally is a portability flaw
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Re: Re:

Postby champagne » Mon Jul 25, 2011 4:54 pm

::: comment :::

gsf wrote:::: comment :::
g.r.emlin runs on linux 32 bit i386
the result on that machine for the se mismatch above is
Code: Select all
10.1/10.1/9.9 3m25s 900000800070060000005004003000008900020070060001300005400900000000010020006005009

I double checked on linux 64 bit i386, same results (except it ran in 1m08s)

it could be a rounding difference printing the 9.9 between different machines / JVMs
even if rounding isn't the problem, using floating point internally is a portability flaw



thanks for your analysis.

I suspect that the floating point is not the problem.

I would more think of an uninitialized data with 2 different initial values.

So, the problem could show up again with another puzzle.

what would you suggest regarding that game??

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