Tarek,
In addition to information supplied via PM, in general the file games_sample can be used for such purposes.
Regards,
Mike
creint wrote:Is there an small file (~200 puzzles) which only contains rating 7.5-10.5 sorted on rating, so I can compare solve speed my solver vs SE?
100200003040000050003006700002000008030070040900000100008400600050000020600003009 9.7/9.7/9.4 Patrice
100200003040000050003006700002000008030070040900000100008400600050000020600003009 9.7/9.7/9.5 DDFC+/DDFC+/DCFC
+-------------------+-------------------+-------------------+
| 35689 367 389 | 467 467 1 | 57 89 2 |
| 5689 267 289 | 267 3 89 | 57 4 1 |
| 4 127 12 | 5 27 89 | 3 6 89 |
+-------------------+-------------------+-------------------+
| 69 26 5 | 289 28 3 | 1 7 4 |
| 39 8 379 | 179 17 4 | 2 5 6 |
| 1 4 27 | 267 5 67 | 89 89 3 |
+-------------------+-------------------+-------------------+
| 38 13 6 | 18 9 5 | 4 2 7 |
| 2 5 4 | 3 67 67 | 89 1 89 |
| 7 9 18 | 148 148 2 | 6 3 5 |
+-------------------+-------------------+-------------------+
10 cells Unique Loop type 3 (with Hidden Triplet)
5.1/1.2/1.2 champagne becomes 5.0/1.2/1.2 UL103/HS/HS
+-------------+-------------+-------------+
| 57 1 6 | 4 3 2 | 789 58 59 |
| 3 89 57 | 1 6 89 | 27 257 4 |
| 2 4 89 | 7 5 89 | 1 6 3 |
+-------------+-------------+-------------+
| 1 6 57 | 2 89 3 | 789 4 59 |
| 57 89 2 | 6 89 4 | 3 57 1 |
| 89 3 4 | 5 1 7 | 289 28 6 |
+-------------+-------------+-------------+
| 6 5 3 | 8 7 1 | 4 9 2 |
| 4 7 1 | 9 2 6 | 5 3 8 |
| 89 2 89 | 3 4 5 | 6 1 7 |
+-------------+-------------+-------------+
12 cells Unique Loop type 3 (with Naked Pair)
5.1/1.2/1.2 champagne becomes 5.0/1.2/1.2 UL123/HS/HS
WXYZ wing ratings
ALS 6 7 8 9 10 11 12
Cand#
LC
2 5.7 5.7 5.8 5.8 5.9 5.9 6.0
3 5.6 5.6 5.7 5.7 5.8 5.8 5.9
4 5.5 5.5 5.6 5.6 5.7 5.7 5.8
4 4.5 4.5 4.5 4.6 4.7 4.8 4.5
6 4.6 4.6 4.6 4.7 4.8 4.9 4.5
8 4.7 4.7 4.7 4.8 4.9 5.0 4.5
10 5.0 5.0 5.0 5.1 5.2 5.3 5.0
12 5.0 5.0 5.0 5.1 5.2 5.3 5.0
14 5.0 5.0 5.0 5.1 5.2 5.3 5.0
16 5.0 5.0 5.0 5.1 5.2 5.3 5.0
UL Type1 Type2 Type3+NP/HP Type3+NT/HT Type3+NQ/HQ Type4
4 4.5 4.5 4.6 4.7 4.8 4.5
6 4.6 4.6 4.7 4.8 4.9 4.6
8 4.7 4.7 4.8 4.9 5.0 4.7
10 4.8 4.8 4.9 5.0 5.1 4.8
12 4.9 4.9 5.0 5.1 5.2 4.9
14 5.0 5.0 5.1 5.2 5.3 5.0
16 5.1 5.1 5.2 5.3 5.4 5.1
1.0: Last value in block, row or column
1.2: Hidden Single in block
1.5: Hidden Single in row or column
1.7: Direct Pointing
1.9: Direct Claiming
2.0: Direct Hidden Pair
2.3: Naked Single
2.4: Forcing Cell (NC & FNC only)
2.5: Locked Cells (NC & FNC only)
2.5: Direct Hidden Triplet
2.6: Pointing
2.8: Claiming
2.9: Generalized Intersections
3.0, 3.2, 3.4: Naked Pair, X-Wing, Hidden Pair
3.6, 3.8, 4.0: Naked Triplet, Swordfish, Hidden Triplet
4.0-4.3: Skyscraper, 2-String Kite, Turbot Crane
4.2, 4.4: XY-Wing, XYZ-Wing
4.5-5.3: Unique rectangles and loops
5.0, 5.2, 5.4: Naked Quad, Jellyfish, Hidden Quad
5.4-5.7: 3 Strong links techniques (includes rings)
5.6: Generalized Naked Quintuple
5.5-5.6: WXYZ Wing (including double linked)
5.6-6.0: Bivalue Universal Graves
5.8-6.1: 4 Strong links techniques (includes rings)
6.2-6.4: VWXYZ Wing (including double linked)
6.2: Aligned Pair Exclusion
6.2-6.5: 5 Strong links techniques (includes rings)
5.6: Generalized Naked Sextuple
6.6: UVWXYZ Wing (including double linked)
6.6-6.9: 6 Strong links techniques (includes rings)
6.5-6.9: X-chains/X-cycles (common 6.5-6.8; rare 6.9)
6.6-7.0: Y-cycles (common 6.6-6.8; rare 6.9-7.0)
7.0-8.0: Bidirectional Cycles (common 7.0-7.2; rare 7.3+)
7.1-7.5: Forcing Chains (common 7.1-7.3; rare 7.4-7.5)
7.5: TUVWXYZ Wing (including double linked)
7.5: Aligned Triplet Exclusion
7.6-8.1: Nishio (common 7.6 and 7.8; semi-rare 7.7 and 7.9; rare 8.0-8.1)
8.2-8.7: Cell/Region Forcing Chains (common 8.2-8.5 (8.2 only for region); rare 8.6-8.7)
8.8-9.6: Dynamic Forcing Chains (common 8.8-9.4; rare 8.7 and 9.5(9.6?))
9.1-10.1: Dynamic Forcing Chains(+) (comon 9.4-10.1; rare 9.3 and 10.2; ?9.1-9.2)
9.9-10.9: Dynamic Forcing Chains(+Forcing Chains) (common 10.2-10.7;
rare 10.1 and 10.8(10.9?); ultra rare 9.9-10.0)
10.8-11.5?: Dynamic Forcing Chains(+Multiple Forcing Chains)
11.4-11.9: Dynamic Forcing Chains(+Dynamic Forcing Chains) 12.0-12.7(Pencilmarks)
Hajime wrote:Very impressive list of methods.
Hajime wrote:Q1: The Almost Locked Sets and AALS are not present. Why is that?
Hajime wrote:Q2: in topic http://forum.enjoysudoku.com/windoku-and-xy-chain-t37966.html an intersection of 3 houses needs to be used to solve the Windoku puzzle. It has a rating 2.9, only 0.1 more than pointing/claiming of just 2 houses?
SpAce wrote:2 strong cells, 1 strength in location (house), 2 total digits : W-Wing : VLV