About rare ratings:
m_b_metcalf wrote:... but I've written a little utility that tells me how often any given rating has been played. That made it easier to play ratings that were completely new, but with the passage of time there will be ever fewer. I think a brand new rating should get some bonus, less if it's trumped.
tarek wrote:I have an idea about the rare ratings bonus
:
...
I think you are mixing two different goals:
- One is to list all the possible ratings ER/EP/ED, and for each of them, give a puzzle-example.
Since the ER/EP/ED concept has been introduced (game 14?), I took part in roughly 80% of the games.
For each game, I rated between 50000 to 100000 + of non equivalent puzzles.
It means a total of 3M to 6M rated puzzles.
It is probably the same thing for the "permanent" participants.
At this point, it's more than probable that we could draw up the wanted list (at least for ER<10)
A new thread could be started for that, if desired.
I still think that's of little interest.
- The main goal of the Patterns Game is to find for a given pattern the different ERs (initial concept) and for each ER, find the best EP/ED (concept games 14+)
Introducing a rule of rare ER/EP/ED adds a useless complexity, at least for me and obviously for any newcomer.
In addition the score would indirectly depend on the past games ! and as you pointed out, these bonuses would progressively disappear.
Let's focus on the key points of the game:
- right level of bonuses for the highest rated and the last puzzles to avoid too large score-pendulum, but at the same time to encourage smart strategy
- how to motivate newcomers who don't have the software/CPU power to play and compete against the "professionalism" of the old-timers.
- rules easy to understand
- easy access (detailed explanations on how to use) basic sofwares :
- gsf'programs (generation, minimal, equivalence)
- serate to calculate ER/EP/ED
- serate to spot diamond and pearls
- give a chance to a late-comer in a game
I do think
game #89 was nearly the best one, in term of level of bonuses and competition.
Until the end, the game was opened between the 3 main players.
A last highest ER would have given a winning move.
btw, I would be ready to give (as in golf) some sort of handicaps to the regular winners.
JPF
PS :
Pat wrote:please tell me i worry needlessly---
PS is g.r.emlin asleep ?
I love your comments