Patterns Game 1.5

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Postby m_b_metcalf » Wed Jan 23, 2008 2:11 pm

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 . . 2 9 . 6 4 . .
 . . . 5 . 4 . . .
 . 8 . . . . . 1 .
 9 . . . . . . . 3  SE 9.3

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Mike Metcalf
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Postby TTHsieh » Wed Jan 23, 2008 2:18 pm

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 4 . . | . . . | . . 1   EP=9.3/99


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Postby m_b_metcalf » Wed Jan 23, 2008 2:32 pm

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 . 2 . . . . . 4 .
 9 . . . . . . . 2  SE 7.3

Regards,

Mike Metcalf
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Postby gsf » Wed Jan 23, 2008 3:09 pm

::: comment :::
m_b_metcalf wrote:
g.r.emlin wrote:::: adjustment :::
Code: Select all
2008-01-23+12:36:00-0000 m_b_metcalf strong-pearl-not-trump -50

Well, this is ludicrous. The whole point of this game from the very beginning has been to reward the highest submitted rating. Having submitted what I considered to be three strong Pearls, according both to my own program (that I have carefully tuned to find these) and to Simple Sudoku, only to have had them penalised instead of rewarded by an arbitrary classification by the referee, now, perversely, a similar rating of mine is rejected because it's too good.

If players play according to the rules and the referee doesn't, we have a Kafkaesque situation and the Game becomes no fun.

I suggest that the trumping rules be abandoned forthwith.

the problem was that recent games previous to this were also no fun
one of the games was kaput in less than 2 hours
most of them had 2-3 players, and mostly the same ones

we had some back and forth on how to counter that trend
some way to inject strategy
i.e., something to put thought into what puzzle to submit and when to submit it
it seemed that pearls would be a mechanism for both slowing and opening up the game

I realize that using my solver for pearls is not perfect
because it does not model SS exactly
but
(1) using SS is not an option -- limited to mousing (AFAIKT) and windows
(2) using the m_b_metcalf solver is not an option because no one else is m_b_metcalf

the modified rules do mention this
including that participants must now use 2 solvers to play
the traditional SE for ratings and now my solver for pearls

I appreciate that you have put work into modeling SS
and am not downplaying that accomplishment
you can use your solver for searching
just use mine for the final (pseudo)pearl measurements

this is the first hack at tweaking a good game
can we at least go a few more rounds with the referee and rules debugged
and maybe after a few more regulars have checked in
especially those who have only had a few submissions per game

if it goes down in flames then we can revert to the backed up referee and rules
Last edited by gsf on Wed Jan 23, 2008 11:12 am, edited 1 time in total.
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Postby gsf » Wed Jan 23, 2008 3:10 pm

Code: Select all
1 . . | . . . | . . 7
. 7 . | . . . | . 3 .
. . . | 4 . 5 | . . .
------+-------+------
. . 6 | 2 . 1 | 4 . .
. . . | . 3 . | . . .
. . 4 | 5 . 7 | 2 . .
------+-------+------
. . . | 6 . 2 | . . .
. 8 . | . . . | . 1 .
3 . . | . . . | . . 8  EP=6.69/2
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Postby m_b_metcalf » Wed Jan 23, 2008 3:26 pm

Code: Select all
 1 . . . . . . . 8
 . 3 . . . . . 9 .
 . . . 7 . 4 . . .
 . . 4 3 . 8 7 . .
 . . . . 2 . . . .
 . . 7 9 . 1 2 . .
 . . . 5 . 2 . . .
 . 8 . . . . . 1 .
 9 . . . . . . . 3  SE 8.3

Regards,

Mike Metcalf
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Postby g.r.emlin » Wed Jan 23, 2008 3:27 pm

::: game 0013 status :::
Code: Select all
game 0013 2008-01-22+16:15:00-0000 duration 22h11m dealer coloin index 960 (open) 4 players

    1.5/2    2.6/2    4.5/2    6.6/2    6.69/2   7.1/2    7.2/3    7.3/2    8.3/2    8.4/13
    8.5/13   8.9/4    9.0/3    9.1/3    9.3/99   9.6/2    9.8/13   10.1/13  10.4/13         

       submitter  entries  score  response  notes
     -----------  -------  -----  --------  -----
          coloin        1    -19         0  dealer
     m_b_metcalf        9    -18    12m59s  weak-pearl*2,last-entry,strong-pearl-not-trump,dup-puzzle*3
         TTHsieh        3    114     6m59s  consecutive-entry,weak-pearl,strong-pearl
             gsf        6    212    20m50s  weak-pearl*5,highest-rating
     -----------  -------
               4       19
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Postby gsf » Wed Jan 23, 2008 3:36 pm

Code: Select all
3 . . | . . . | . . 6
. 6 . | . . . | . 2 .
. . . | 9 . 8 | . . .
------+-------+------
. . 5 | 1 . 2 | 8 . .
. . . | . 3 . | . . .
. . 9 | 4 . 5 | 1 . .
------+-------+------
. . . | 8 . 1 | . . .
. 5 . | . . . | . 7 .
8 . . | . . . | . . 3  EP=7.8/2
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Postby m_b_metcalf » Wed Jan 23, 2008 3:44 pm

::: comment :::

gsf wrote:can we at least go a few more rounds with the referee and rules debugged
and maybe after a few more regulars have checked in
especially those who have only had a few submissions per game

if it goes down in flames then we can revert to the backed up referee and rules

I would suggest that the strong-pearl-not-trump -50 be abandoned immediately if the submission is a new highest rating. It is strategy to decide when to play a high-rated puzzle. It is no strategy not to be allowed to play a puzzle obtained at considerable cost.

Regards,

Mike Metcalf
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Postby m_b_metcalf » Wed Jan 23, 2008 3:47 pm

Code: Select all
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 . 3 . . . . . 9 .
 . . . 7 . 6 . . .
 . . 8 4 . 2 7 . .
 . . . . 5 . . . .
 . . 5 9 . 1 8 . .
 . . . 8 . 4 . . .
 . 2 . . . . . 1 .
 9 . . . . . . . 3  SE 8.8

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Mike Metcalf
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Postby gsf » Wed Jan 23, 2008 4:04 pm

Code: Select all
7 . . | . . . | . . 6
. 6 . | . . . | . 2 .
. . . | 9 . 8 | . . .
------+-------+------
. . 3 | 1 . 2 | 8 . .
. . . | . 3 . | . . .
. . 9 | 4 . 5 | 1 . .
------+-------+------
. . . | 8 . 4 | . . .
. 5 . | . . . | . 7 .
2 . . | . . . | . . 5  EP=8.2/2
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Postby gsf » Wed Jan 23, 2008 4:06 pm

::: status :::
m_b_metcalf wrote:I would suggest that the strong-pearl-not-trump -50 be abandoned immediately if the submission is a new highest rating. It is strategy to decide when to play a high-rated puzzle. It is no strategy not to be allowed to play a puzzle obtained at considerable cost.

ok
there was also a problem of an invalid entry being ignored
and then causing a consecutive post adjustment
this has been fixed by allowing invalid but otherwise syntactically correct submissions
by another player to count when determining consecutive posts
this shows how easy concepts can get convoluted in specifications

so now, except for the (pseudo)pearl missteps, you would be in the lead
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Postby g.r.emlin » Wed Jan 23, 2008 4:07 pm

::: game 0013 status :::
Code: Select all
game 0013 2008-01-22+16:15:00-0000 duration 22h49m dealer coloin index 960 (open) 4 players

    1.5/2    2.6/2    4.5/2    6.6/2    6.69/2   7.1/2    7.2/3    7.3/2    7.8/2    8.2/2   
    8.3/2    8.4/13   8.5/13   8.8/2    8.9/4    9.0/3    9.1/3    9.3/99   9.6/2    9.8/13
    10.1/13  10.4/13  10.6/99                                                               

       submitter  entries  score  response  notes
     -----------  -------  -----  --------  -----
          coloin        1    -19         0  dealer
     m_b_metcalf       11    175    12m47s  strong-pearl,weak-pearl*2,highest-rating,dup-puzzle*3
         TTHsieh        3    210    10m29s  weak-pearl*2,strong-pearl
             gsf        8    286    19m12s  weak-pearl*5,last-entry
     -----------  -------
               4       23
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Postby m_b_metcalf » Wed Jan 23, 2008 4:08 pm

Code: Select all
 3 . . . . . . . 4
 . 1 . . . . . 8 .
 . . . 7 . 4 . . .
 . . 4 2 . 3 7 . .
 . . . . 5 . . . .
 . . 7 6 . 9 5 . .
 . . . 8 . 5 . . .
 . 2 . . . . . 1 .
 9 . . . . . . . 3  SE 2.3

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Mike Metcalf
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Postby m_b_metcalf » Wed Jan 23, 2008 4:21 pm

::: comment :::
gsf wrote:
m_b_metcalf wrote:I would suggest that the strong-pearl-not-trump -50 be abandoned immediately if the submission is a new highest rating. It is strategy to decide when to play a high-rated puzzle. It is no strategy not to be allowed to play a puzzle obtained at considerable cost.

ok

Thanks.

Mike Metcalf
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