Jus wondering what progress if any has been made !
Generating ever reducing yields with random search [it seems it needs to be better than a +2 to find some 18C] has made it difficult to see how it could ever be completed.
However... ... been reading through this thread and maybe some /many solution grids can be excluded from the search
On page 4
blue wrote:There are 983,959,110 ED double bands.
The 44 classes that you have in mind, can be partitioned into 913,393 smaller classes too
The proposal that I have ... is that we have this very incomplete table
Double bands have got 54 clues and they have been shown to be only 4 which complete in 7 clues ....
- Code: Select all
Clues to complete number
7 4
8 ?1000
9 ?
10 ?
11 ?
12 ?
13 any ?
--------------------------------
983,959,110
I am not aware of any DB been shown to need 13 clues and I guess it might be a big if ... ... but I suspect our 4 grids which need 21 clues would be highly likely to have a contribution there.,..
Now the point is if we exclude all DBs which complete in 12 and below, we would be left with the remaining DB which could be presumably tested quickly for their minimum no of clues for a completion. We have a very large supply of puzzles with 12 clues in their DB ---- so progress could be made quickly !!
If we get DB which cant be solved in 12, ie need 13, we would have grids which could be tested individually [or by gangster] to see whether the third band[s] cannot be completed by adding 4 then 5 clues, then this would exclude a 17 and 18 clues in the full grid[s].
I guess it all depends on the absolute numbers of DB needing 13 clues as to how much this will contribute.
On a side note - I have been experimenting generating 18C keeping the clues in box pattern [ in particular patterns with max 6 clues in a band]...... and this seems to be a fast way of generating them .. more on this...
Perhaps is relevant ...Generating 18C with 6 clues per band both ways will give us 6 DB per puzzle which will all have 12 clues in the 6 DBs ...