Version 15-Jan, 2023-1 . available at 
https://sites.google.com/site/sisesuso !
Changes:
-     Implemented Kropki, Greater Than and XV (TenFive)
 -     Unique Rectangle - Type 5 added
             (1,2 already exists, for vanilla sudoku's only) -     Lots of examples added to separate sub-folder
 -     Because of the symbols on borders between 2 cells 
         - the complete interior of SiSeSuSo is rebuild
         - the rebuild is much faster in screen IO -     Save puzzle in a JPG with/without pencilmarks
 -     Patterns-Game Tab page is removed; 
    will be back as separate program if g.r.emlin revives 
Main features of SiSeSuSo
-    a grid with the puzzle containing various overlapping Sudoku's, with or without pencil marks
 -     solves most Sudoku's including all kinds of overlapping Sudoku's
 -     a logging per solved cell including additional used methods if needed
 -     step through the steps of the solution journey
 -     choose coloring of cells to your liking
 -     check on/off a variety of solving methods
 -     more than a dozen types of Sudoku, which may be different per Sudoku in the same puzzle
 -     including splitted Sudoku's that are spread all over the puzzle like a Clueless Explosion
 -     a solver and a generator to make your own puzzles
 -     generated puzzles may have a variety of symmetry
 -     read or save puzzle in a file for distribution or paste a puzzle from the clipboard
 -     export the Grid to a browser (html) or JPG with pencil marks in telephone style; also for printing
 -     speed up the solving process by output to screen reduction
 -     read a file with 1000's of single Sudoku's (lines with 81 digits) to be solved in batch
 -     in batch processing Sudoku types can be chosen, must be equal for the whole batch
 -     an extra output tab with the current grid in character-table format AND in 81-char-line format
 -     lots of Gattai templates, like Samurai, Sumo and Shaolin; also extendable with your own arrangement
 
Supported Sudoku Types:
-     N (or nothing) is a Standard Sudoku
 -     X = SudokuX with diagonals
 -     W = Windoku with 4 extra boxes (and 5 hidden houses)
 -     P= SudokuP (disjoined groups of same color need 123456789)
 -     AN = Anti kNight, digits can not be repeated a Chess Knight's move away
 -     AK = Anti King, digits can not be repeated a Chess King's move away
 -     FNC = Ferz Non Consecutive, diagonal neighbor cells can not be +1 or -1 difference
 -     KR = Kropki, an open dot between 2 cells means Consecutive, a solid dot means half/double of each other
        If there is not a dot between 2 cells, it means they are not consecutive nor half/double of each other  -     XV = TenFive, an X means sums up to 10, a V means sums up to 5 (so 56789 cannot be part of the candidates)
        If there is not a X or V the cells do not sum up to 10 or 5. -     GT = Greater Than, a cell is > or < than its adjacent cell
 -     A = Asterisk
 -     G = Girandola
 -     CD = Center Dot
 -     NC = Non Consecutive, adjacent cells can not be +1 or -1 difference
 -     NCT = Non Consecutive Toroidal , wraps around the edges, 19 also forbidden pair
 -     OE = Odd / Even
 -     JS = Jigsaw pieces in stead of normal boxes
 -     JSB = Jigsaw houses AND normal boxes together
 -     N+2 will show a scattered Sudoku with a space of 2 empty boxes between the boxes of the Sudoku
 -     N-3 will show a scattered Sudoku with a space of 3 empty cells between the cells of the Sudoku
You can have multiple types in a Sudoku so "WAX" will treat the Sudoku as a Windoku, Asterisk and X-Sudoku. 
Available methods to solve a puzzle
-     Naked Single in a cell or Hidden Single in a house
 -     Naked/Hidden Pairs,Triplets,Quads
 -     Pointing, Claiming
 -     Generalized Intersection
 -     2-string-Kite, Skyscraper and TurbotCrane
 -     Unique Rectangle
 -     X-Wing, SwordFish, JellyFish
 -     X-chain (one candidate chain)
 -     XY-Chain (bivalue)
 -     Alternating Inference Chanin (AIC)
 -     Forcing Net and Nested Forcing Net
 -     BruteForce / BackTracking
 
Available predefined Gattai templates (including some with Clueless extra grids)
Vanilla Sudoku, Twin, Sensei, Triple, Wing, Sohei, Samurai, Kazagurama-Windmill, Harakiri, Ninja, Clueless Special, Clueless Explosion, Shogun, Sumo, Snake, Taiken, Shaolin, DOAG;
but you can make any other puzzle with overlapping area's yourself .
Predefined Jigsaw layouts (thanks 
mathimagics) embedded in the distribution kit and in SiSeSuSo program
-     2500 Jigsaw without 3x3 boxes (JS)
 -     2500 Jigsaws with 3x3 boxes (JSB)