SiSeSuSo = Simple Serial Sudoku Solver

Programs which generate, solve, and analyze Sudoku puzzles

Re: SiSeSuSo = Simple Serial Sudoku Solver

Postby Hajime » Sun Jan 17, 2021 10:51 am

Interim zip for SiSeSuSo.exe published with 2 X 2500 Jigsaw layouts embedded.
Thanks to Mathimagics

Now available at https://sites.google.com/site/sisesuso . Source code too.

Edit: url link repaired
Last edited by Hajime on Sun Mar 14, 2021 1:57 pm, edited 1 time in total.
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SiSeSuSo = Simple Serial Sudoku Solver

Postby Hajime » Tue Feb 02, 2021 1:38 pm

The monthly update february 2021 of SiSeSuSo.exe is now available at
https://sites.google.com/site/sisesuso . Source code too.

  • Jigsaw-layouts and (STUVW)XYZ-Wing method is added (for all types of houses)
  • In Help/Settings some methods can be partly disabled, by putting a max to the size.
ToDo: Generalized methods (for XY-chain, XYZ-Wing, AIC, ...)

Edit: url link repaired
Last edited by Hajime on Sun Mar 14, 2021 1:57 pm, edited 1 time in total.
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Re: SiSeSuSo = Simple Serial Sudoku Solver

Postby Hajime » Mon Mar 01, 2021 2:49 pm

The March version of SiSeSuSo.exe is available at https://sites.google.com/site/sisesuso
Additional features:
    Implemented Generalized methods (for XY-chain, (UVW)XYZ wing; X-chain was already generic)
    Added method 'Forcing Net' as last resort. Only BruteForce/BackTrack is more guessing
    Default Length of XY-chains and X-chains limited to 10, but can be enlarged in Help/Settings
    Summary rating determination (in Logging TabPage, based upon SER, but extended)
    Button "to HTML" delivers better output, AND can show Windoku-border-lines or SudokuX-diagonals-lines

If you like it or if you have any suggestions for enhancements or extensions, please let me know.

Edit: url link repaired
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Re: SiSeSuSo = Simple Serial Sudoku Solver

Postby Hajime » Mon Apr 05, 2021 9:30 pm

Busy with rearrange New Google websites. But still a small but convenient addition to SiSeSuSo 2021-04 the April version.
Changes 5-april: Added Batch OUT for generating puzzles in batch
Changes 15-march:
    HTML without pencil marks now has also square cells in stead of long rectangles shapes
    Ferz-NonConsecutive solved bug that eliminate wrong candidates
    Added some more predefined Gattai
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Re: SiSeSuSo = Simple Serial Sudoku Solver

Postby Hajime » Sun Apr 11, 2021 2:44 pm

Version 11 april 2021, 2021-04b available at the website !
    The italic i-help links repaired (thank you for the PM)
    Added method Unique Rectangle type 2 for vanilla Sudoku's
    Added method Nested Forcing Net - this is still an experiment and by default not used (activate in Settings)
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Re: SiSeSuSo = Simple Serial Sudoku Solver

Postby Hajime » Tue May 04, 2021 1:12 pm

Version 4 may 2021, 2021-05 available at https://sites.google.com/site/sisesuso !

    The italic i-help links repaired (thank you for the PM)
    Added Pattern Game option. SiSeSuSo can now generate valid puzzles based upon a (symmetric) pattern.
    The minimal-constraint and the rating is not available. Use Serate or SukakuExplainer or equivalent.
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Re: SiSeSuSo = Simple Serial Sudoku Solver

Postby Hajime » Sat Jun 05, 2021 2:31 pm

Version 5 June 2021, 2021-06 available at https://sites.google.com/site/sisesuso !

Extended Pattern Game option. SiSeSuSo can now generate valid AND minimal puzzles based upon a (symmetric) pattern, together with some extra features:
    Avoid Naked/Hidden Singles in the puzzles
    After a found valid puzzle reuse the filled pattern as much as possible (or not)
The rating can best de calculated by PGExplainer .
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Hajime
 
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Re: SiSeSuSo = Simple Serial Sudoku Solver

Postby Hajime » Fri Sep 10, 2021 1:52 pm

Version 10 Sept 2021, 2021-09 available at https://sites.google.com/site/sisesuso !

Expand Pattern Game option, with 3 sub tabs: Pattern Game, Pattern Rate (using PGExplainer.jar in Java/Batch) and Pattern Analyse.

SiSeSuSo can now generate valid AND minimal puzzles based upon a (symmetric) pattern, together with some extra features:
    Avoid Naked/Hidden Singles as a initial move in the puzzle
    Avoid same digits in the pattern per stack or band, to make the puzzle more difficult
    After a found valid puzzle reuse the filled pattern as much as possible (or not)
    Vicinity searching -1/+1, -2/+2, -3/+3 and -4/+4 of a supplied solution as a starting pattern
The rating can best de calculated by PGExplainer . PGExplainer.jar is included in the SiSeSuSo_exe.zip and can be used if you have Java on your PC/laptop.

Multiple instances of SiSeSuSo.exe and PGExplainer can run simultaneously.
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Hajime
 
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