Patterns Game

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Re: Patterns Game

Postby champagne » Fri Oct 01, 2010 6:26 pm

joel64 wrote:::: comment :::

With my weak English, I will try to explain my fears on the application of the rule of handicap.

For a player using an average computer his only chance against a strong configuration is to answer very quickly.

Its penalization is more important in the event of period of waiting of tender. During this time the strong configuration will be able to make a treatment and to send a great number of results.

Joël


I think I got Joël's point.

Players are not equal at all.

Joël raises the point " how many GHz do the players put in the game".

As I wrote here or there (and especially in a PM to Joël), I am more or less using 4 cores x 2.5 Ghz = 10 Ghz.

A player using only 2.5 to 3 Ghz has a true handicap againt that power.
(as far as I know, Joël has not much more than that)

But no reason why the rules in preparation would not compensate that.

If Joêl can win many games in the conditions he is working, this is worth a handicap. If not, he will benefit of the handicap applied to other players.


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Re: Patterns Game

Postby champagne » Sat Oct 02, 2010 7:27 am

::: comment :::

I collected data over the last six months to figure out what could be a handicap.

IMO the penalty for the last victory, if any, should apply to the last game where the player participated.


BTW, another entry barrier for a newcomer is the stats to benefit of the bonus.
Gremlin could make the table public before a new game starts in a form easy to enter in one of the classical tools.


Here the stats for the last six months (one and half month of "forum shutdown"

first number= number of "first place"
second number= number of "second place"

Code: Select all
gsf          7   8
m_b_metcalf  2   7
jpf          4   3
champagne   13   3
mauricio     0   1
joel         4   8
ronk         1   1

it seems to be a reasonable basis to build a handicap.
In that table, i am the only winner of the last game in which i participated.

champagne

ps: I saw no reaction to the idea to increase the rarity bonus

1) it would give incentive to newcomers (or old players who gave up)
2) the limit of 2 past submissions is more or less out of date
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Re: Patterns Game

Postby ronk » Sat Oct 02, 2010 9:43 am

::: comment :::

champagne wrote:
I collected data over the last six months to figure out what could be a handicap.

IMO the penalty for the last victory, if any, should apply to the last game where the player participated.
...
Here the stats for the last six months (one and half month of "forum shutdown"
...
it seems to be a reasonable basis to build a handicap.
In that table, i am the only winner of the last game in which i participated.

Are you saying this "handicap" method would have made a difference in only one of those thirty-one games? If so, this method isn't worth the trouble.

It's more difficult to apply, but every handicap system I've ever seen is based on scores ... not the number of wins.
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Re: Patterns Game

Postby champagne » Sat Oct 02, 2010 10:28 am

::: comment :::
ronk wrote:Are you saying this "handicap" method would have made a difference in only one of those thirty-one games? If so, this method isn't worth the trouble.


surely not. I just wanted to stress that to-day, if we include a rule that any player having been the winner in the last game where he participated, I would be the only one to get it.

All other winners have played in the last game.

ronk wrote:It's more difficult to apply, but every handicap system I've ever seen is based on scores ... not the number of wins.


the field is open to any other possibility. I just made a preliminary proposal to go ahead.

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Postby g.r.emlin » Sat Oct 02, 2010 6:00 pm

::: game 0121 start at 2010-10-03+11:00:00-0000 :::
Code: Select all
dealer status

candidate patterns (via private message to g.r.emlin)

   1 Mauricio          2 ronk              6 champagne         8 JPF              87 g.r.emlin

past patterns

   1 champagne         1 pseudocoup        3 g.r.emlin        15 coloin           25 JPF
   1 claudiarabia      1 ravel             9 gsf              19 TTHsieh
   1 draco             1 ronk             13 Pat              21 Mauricio
   1 Eioru             1 wintder          14 m_b_metcalf      24 tarek
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Postby g.r.emlin » Sun Oct 03, 2010 11:00 am

::: game 0121 open 2010-10-03+11:00:10-0000 dealer champagne 20 clues full dihedral symmetry :::
Code: Select all
9 . . . 4 . . . 3
. 6 . . . . . 7 .
. . 5 . . . 8 . .
. . . 5 . 8 . . .
3 . . . . . . . 2
. . . 1 . 3 . . .
. . 3 . . . 5 . .
. 7 . . . . . 8 .
2 . . . 9 . . . 4  ED=2.0/1.2/1.2
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Re: Patterns Game

Postby m_b_metcalf » Sun Oct 03, 2010 11:18 am

Code: Select all
 1 . . . 2 . . . 3
 . 4 . . . . . 5 .
 . . 6 . . . 7 . .
 . . . 5 . 6 . . .
 3 . . . . . . . 1
 . . . 1 . 8 . . .
 . . 7 . . . 6 . .
 . 5 . . . . . 9 .
 8 . . . 4 . . . 2   ED=9.0/8.4/2.6

Regards,

Mike Metcalf (only sporadically available today)
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Postby g.r.emlin » Sun Oct 03, 2010 11:26 am

::: rarity :::
Code: Select all
2010-10-03+11:18:00-0000 9.0/8.4/2.6 m_b_metcalf rare ED not seen before
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Re: Patterns Game

Postby ronk » Sun Oct 03, 2010 11:32 am

Code: Select all
 3 . . . 8 . . . 9
 . 1 . . . . . 7 .
 . . 6 . . . 2 . .
 . . . 4 . 8 . . .
 4 . . . . . . . 3
 . . . 2 . 7 . . .
 . . 2 . . . 1 . .
 . 7 . . . . . 6 .
 8 . . . 9 . . . 4    ED=9.8/9.8/2.6
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Re: Patterns Game

Postby m_b_metcalf » Sun Oct 03, 2010 11:35 am

Code: Select all
 1 . . . 2 . . . 3
 . 4 . . . . . 5 .
 . . 6 . . . 7 . .
 . . . 5 . 2 . . .
 8 . . . . . . . 1
 . . . 6 . 4 . . .
 . . 7 . . . 4 . .
 . 5 . . . . . 6 .
 2 . . . 3 . . . 8   ED=5.2/4.2/2.6

Regards,

Mike Metcalf
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Postby g.r.emlin » Sun Oct 03, 2010 11:41 am

::: rarity :::
Code: Select all
2010-10-03+11:35:00-0000 5.2/4.2/2.6 m_b_metcalf rare ED not seen before
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Re: Patterns Game

Postby ronk » Sun Oct 03, 2010 11:44 am

Code: Select all
 5 . . . 9 . . . 4
 . 1 . . . . . 2 .
 . . 6 . . . 7 . .
 . . . 6 . 4 . . .
 3 . . . . . . . 5
 . . . 5 . 1 . . .
 . . 7 . . . 1 . .
 . 2 . . . . . 6 .
 4 . . . 8 . . . 3    ED=9.3/9.3/2.6
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Re: Patterns Game

Postby m_b_metcalf » Sun Oct 03, 2010 11:46 am

Code: Select all
 1 . . . 2 . . . 3
 . 4 . . . . . 5 .
 . . 3 . . . 6 . .
 . . . 4 . 5 . . .
 7 . . . . . . . 8
 . . . 1 . 7 . . .
 . . 2 . . . 4 . .
 . 5 . . . . . 9 .
 8 . . . 3 . . . 7   ED=8.3/7.1/2.6

Regards,

Mike Metcalf
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Postby g.r.emlin » Sun Oct 03, 2010 11:52 am

::: rarity :::
Code: Select all
2010-10-03+11:46:00-0000 8.3/7.1/2.6 m_b_metcalf rare ED seen once before
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Re: Patterns Game

Postby ronk » Sun Oct 03, 2010 12:02 pm

Code: Select all
 5 . . . 8 . . . 9
 . 1 . . . . . 7 .
 . . 6 . . . 2 . .
 . . . 9 . 6 . . .
 4 . . . . . . . 3
 . . . 5 . 1 . . .
 . . 2 . . . 1 . .
 . 7 . . . . . 6 .
 3 . . . 9 . . . 5    ED=9.1/9.1/2.6
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