Got it ... I'll prepare a small sample. The idea is simply to confirm that my rating tends to correspond to your model, so I'll provide a batch in increasing order of expected-difficulty.
Basically I've already achieved my initial goal, to be able to generate puzzles for my personal use. My favourite puzzles are Futoshiki, Skyscraper and Kakuro and I'm well on the way to being able to produce them on demand.
But I have an overarching desire to learn more about the underlying properties of the puzzle objects. So I'm not content to stop until I learn a lot more about what makes them tick.
For that reason I'm keen on learning more about the properties of {U}, with a view to perhaps generating a puzzle of any level of difficulty by direct construction, ie. from a blank grid. Or if I can't then I'll not be content until I understand why!