Pappocom wrote:(by the sound of it) it's not the same as the Nikoli quarterly magazine. Nikoli goes much further than presenting a static selection of puzzles.
Yes, I can imagine that this makes a real difference, and you're right that Total Konzai's not like that (although I would personally prefer it if it was!). As just a small subset of what you describe above, I much prefer the puzzle magazines I buy to have plenty of editorial text added alongside the puzzles, for example to point out interesting features or comment on that issue's puzzles. Not only does it provide a nice counterpoint to actually solving the puzzles but it also makes it seem that the people who create it actually care about what they're doing, and you get the impression that they actually solve the puzzles in their own magazine! Certainly not all puzzle magazines give this impression and some just look like someone pushed 'print' on a computer program!
Taking that a step further to provide a real community feel in a magazine would be really great, although perhaps - and I might be wrong here! - this is something that would maybe work better in Japan than in many other countries, just because of the different mentality over how seriously it's taken by the majority. I think many UK magazines now struggle to receive anything in the way of feedback, even when they go out of their way to ask for it, perhaps because many people who would traditionally have written in to try and get their opinions across now just post them somewhere online. Also, apparently the vast majority of puzzle magazine sales (here at least) are to casual buyers, mainly at travel places such as stations, airports and so on. For most titles available in stores only a tiny percentage buy them regularly.
I would now go on to say how a good puzzle website with a wide mix of content and good community features could be a solution, but the fact is that no matter how good a web interface is I somehow always find that a nicely-printed magazine or book is a much more tactile and rewarding experience than tapping away at a web interface - and in any case most of them are frustrating when compared to the flexibility of an infinite variety of physical pencil marks! Plus, of course, less portable and harder to put down and pick up.
(Although that said, some puzzles are more pleasant to solve online - for example I find Nikoli's Hitori interface much better than pencil and paper)
Another point is that creating lots of puzzle variations is a lot more work when your website works by having an interactive player, which somewhat discourages variety and creativity - you need to write new code for each version, whereas in a printed magazine you just describe it and print it! ;) Of course you can provide PDFs or similar to print out, but then you're basically back to a paper magazine with a web interface for sending in feedback... Although that does suggest an alternative of a web-only puzzle magazine that you could subscribe to and print yourself.
Anyway, after reading your posting last night I ordered a stack of stuff from Nikoli, so I'm looking forward to seeing what they do for myself! ;)
Gareth