I've always liked Windoku X interactions for Killers. But too much information is given, so either you do zero killers with very few cages, or KiMos.
Hajime's Solo idea is excellent as leaving out the nonets makes the information level more reasonable.
Windoku X Solo Killer 1
Reasonably hard about 1.0 on the assassin scale.
Windoku X Solo Killer 2
Harder about 1.2 on the assassin scale.