1: naked singles only, for paper&pencil solvers, symmetric puzzle:
- Code: Select all
. . 2 5 . 7 4 . .
8 . . . 1 . . . 3
. . . 9 . 4 . . .
9 . 7 8 . 2 3 . 4
. . . 7 2 9 . . .
4 . 5 3 . 1 6 . 8
. . . 1 . 5 . . .
1 . . . 9 . . . 5
. . 9 6 . 3 5 . .
..25.74..8...1...3...9.4...9.78.23.4...729...4.53.16.8...1.5...1...9...5..96.35..
Read carefully https://www.sudokuwiki.org/Windoku_Strategy
There are 5 hidden constraints and you will need them.
2: medium, with some naked pairs, pointing/claiming and an XY-wing:
- Code: Select all
. 6 . 5 4 . . . .
. . . 3 . . . . .
7 . . . . 8 4 . .
6 9 . . . . . . .
5 . 3 . . . . . 2
3 . . 7 9 . . 6 .
. . . . . . 7 2 .
. . 1 . . 5 . 3 4
. . 8 . . . . 7 .
.6.54.......3.....7....84..69.......5.3.....23..79..6.......72...1..5.34..8....7.
3: hard, for the bits&bytes solvers
- Code: Select all
3 6 . . 1 . . 7 .
. 8 . . . . . . .
. . . . 9 . . . .
7 5 3 . . . . . .
8 . 9 . . . . 6 .
. . . . . . 6 . 2
9 . 7 . . 2 1 . 3
. . . 2 . 8 . . 4
. . . 7 2 . 8 . .
36..1..7..8...........9....753......8.9....6.......6.29.7..21.3...2.8..4...72.8..