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Vidar's Monster #2
+-------+-------+-------+
| 8 . . | 4 . . | 6 . . |
| . 3 . | . 6 . | . 7 . |
| . . 7 | . . . | . . 2 |
+-------+-------+-------+
| 1 . . | 6 . . | 3 . . |
| . 7 . | . 4 . | . 8 . |
| . . 3 | . . 9 | . . 6 |
+-------+-------+-------+
| . . . | 8 . . | 4 . . |
| . 9 . | . 5 . | . 2 . |
| . . 1 | . . . | . . 5 |
+-------+-------+-------+
While my solver can solve it without resorting to blind guesses, it has to use a whole bunch of pretty deep forcing chains to get anywhere (so deep they almost equal blind trial and error in my book, but hey). And in case you wondered, the fun starts immediately!
So, I'm very interested in seeing a more elegant solution to this one, so get cracking, folks. (Are you up to the challenge again, Carcul? )
Vidar