Introduction
The purpose of this post is to document the rich variety of SK-type loops that I have discovered. By locating numerous examples of variant SK loops,
I have been able to describe patterns that allow one to propose some rules for these loops to be valid. The first described SK loop (SK for Steve
Kurtzal) occurs in the "Easter Monster" puzzle shown here after basics. It has 8 double links: 1 in rows 2 and 8, 1 in columns 2 and 8 and 1 in
boxes 1,3,7,9.
1.......2.9.4...5...6...7...5.9.3.......7.......85..4.7.....6...3...9.8...2.....1
- Code: Select all
1 7(48) 3458-7 | 3567 3689 5678 | 3489 6(39) 2
2(38) 9 7(38) | 4 126-38 1267-8 | 1(38) 5 6(38)
3458-2 2(48) 6 | 1235 12389 1258 | 7 1(39) 3489
------------------------+----------------------+---------------------
2468 5 1478 | 9 1246 3 | 128 1267 678
234689 126-48 13489 | 126 7 1246 | 123589 126-39 35689
2369 1267 1379 | 8 5 126 | 1239 4 3679
------------------------+----------------------+---------------------
7 1(48) 4589-1 | 1235 12348 12458 | 6 2(39) 3459
6(45) 3 1(45) | 1267-5 126-4 9 | 2(45) 8 7(45)
4589-6 6(48) 2 | 3567 3468 45678 | 3459 7(39) 1
The loop is show here:
(38=27)r2c13 - (27=48)r13c2 - (48=16)r79c2 - (16=45)r8c13 - (45=27)r8c79 - (27=39)r79c8 - (39=16)r13c8 - (16=38)r2c79 - loop
SK Loops such as this with a (2-2-2-2-2-2-2-2-) pattern are exceeding common amongst very hard puzzles, especially those with symmetry.
A selection of puzzles containing these "normal" SK loops can be seen on my web site (http://www.philsfolly.net.au). The rest of this post will focus
on "variant" loops. In each different type of variant loop, I will present one example, again pointing out there are many more on my web site.
Proposed Rules
1) Loops can include single, double or triple links, as long as the sum of the links is less than or equal to 16.
2) The loop requires 4 boxes in 2 bands and and 2 stacks, and 8 links, one link in each box, one link in each row and one link in each column.
3) In each box the cell at the intersection of the row cells and column cells is a given.
4) Of the 2 cells involved in a row or column within a box, one of the two can be solved, but not a given.
Categories of variant loops:
Note that I am presenting one example in each case to keep the size of the post reasonable, but there are many more examples on my web site.
Type A: Triple link in boxes, single link between boxes (B3-1-3-1-3-1-3-1-):
1...2...3.4.....5...6...7.....5.6...8...9...1...3.......7...6...5.....9.2...3...8 Patterns Game 116 m_b_metcalf
Type B: Single link in boxes, triple link between boxes (B1-3-1-3-1-3-1-3-):
1....23...4..5..6...74....1..4.......2...8...5...2..9.3.....1...8...6.2...1.....7 Patterns Game m_b_metcalf Aug, 2009
Type C: One single link in a box, one triple link in an adjacent row or column: (B1-3-2-2-2-2-2-2-):
1..2....3.....145.....6..1......4.6.....5.1...2.7....86.7......4..8......58.....9 Patterns game joel64 jul 22, 2010
Type D: Two triples, two singles, and four doubles. There are several possibilities for this, and the example has (B2-3-1-2-3-1-2-2-2-):
..1...2...2...3.4.4.....5.6.....7.8.....2.....3.1.6...6.5.....1.7.8...9...2...4.. Patterns game m_b_metcalf May 25, 2012
Type E: There can be three singles and three triples, and two doubles (B3-1-3-1-3-1-2-2-):
...1.2......3.4.....1.5.6...7.....8...32.64..9.......33.......9..2.4.1...8.....7. patterns game JPF, Feb 19, 2009
Type F
The following puzzle contains an SK loop which can be coded as a normal SK, all links pairs, or as a Type A variant.
The same 16 cells are used in each loop.
Please note that in the following types, the software gives full details for both loops in the output box, but displays only the second
of the two in the grid. If the first has more eliminations than the second, run the program again.
.5......49......1...6..37......156.....3.6.....289......37..2...9......14......5. patterns game gsf, Mar 13, 2009
Type G
Alternatively, the following puzzle contains an SK loop which can be coded as a normal SK, all links pairs, or as a variant Type B.
9....21...8..4..5...67....9..8.......3...1...5...8..4.1.....9...4...3.2...9.....6 Patterns game gsf Aug 2009
Type H
Aditionally, some puzzles have two different variant loops: A type A loop and a type C loop:
12.3.....4.5...6...76......8..1..3.......9..5....4..7..9.8..1.......7.59....9..4. Patterns game m_b_metcalf Mar 05, 2017
Type A sub-types
One of the cells in one (or more) of the cell pairs can be a solved cell (not given). The link within the box in this case can be double.
First example has three (B2-1-2-1-3-1-2-1-) with only 13 links:
..3...5...8...1.4.5.......2.....8.1.....2.....7.3.5...6.......5.1.4...7...2...3..
The second example has two (B3-1-2-1-3-1-2-1-) with 14 links:
2.......4.8.5...7...1.2.3.....7...9.....6.....7...8.....3...1...9...7.5.4....1..2
The third has only one (B3-1-3-1-2-1-3-1-) with 15 links:
2.......4.9.6...5...17..3.....8...9.....5...3.5...9.....4...1...6...5.7.3.......2
Type E sub-type
This one has a given at r4c3, leaving 15 links: (B3-1-3-1-3-1-2-1-):
...1.2......3.4.....1.5.2...6.....4...57.18..9.......77.......6..2.8.5...9.....3. patterns game JPF, Feb 20, 2009
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Almost SK (+1) Loops
This section is added out of interest, as trial and error is employed.
These are every bit as common as SK loops. They have 17 links rather than the 16 of normal SK loops. They differ by having a linking triple rather
than a linking pair in one of the boxes or rows/columns. The bidirectional logic is still there, but an absurdity is introduced by suggesting
3 numbers to be true in the 2 linking cells. The result of this is that in the final solution one is trying to fit 17 numbers into the 16 cells
of the SK pattern. The one that is squeezed out leads to just one of the eliminations being false, ie the candidate elimination must be true.
One can test this simply by in turn making each candidate elimination true and the rest false, and then testing to see if it creates a
contradiction. In all of the vast number of cases I've tested, this theory holds up. Thus this number can be assigned to the cell, and the
remaining candidate eliminations can be carried out. I would be delighted if someone could discover a theoretic framework to establish this
approach to be valid.
Almost SK (+1) Loops
Type A: The following puzzles have a single triple box link (B3-2-2-2-2-2-2-2-). It occurs typically in very hard puzzles:
.......39.....1..5..3.5.8....8.9...6.7...2...1..4.......9.8..5..2....6..4..7.....; Golden Nugget
98.7.....7.....6....6.5.....4...5.3...79..5......2...1..85..9......1...4.....3.2.; Champagne Dry
1.......7.2.4...6...3...5...9..4........62.4....9..8....5.....3.6.2...8.7....1...; Silver Plate
Type B: The following are examples of the triple link being in a row (B2-3-2-2-2-2-2-2-):
..1...2...3...4.5.2.......6...7...8.....9.1...5...3...9...1...2.4.9...7...6...9.. Patterns game Jun 2010, joel64
Type C: The next are examples of a triple link being in a column (B2-3-2-2-2-2-2-2-):
.12......3.4...2..56.7.......18..9......6...7.....7.5..8.2..1.......5..3....7..6. patterns game Dec 2017, papy999
Variant Almost (+1) SK Loops
If the total number of links equals 17, and the number of triple links minus the number of single links = 1, then the logic holds.
Type D: Here there is a single box link straddled by a triple row link and a triple column link (3-B1-3-2-2-2-2-2-)
..1..2..3.4.....5.6...7.1.....8.3..2..3...6..9..6.7.....4.8...1.5.....4.8..2..9.. patterns game Aug 23, 2008, JPF
Type E: Slight variation (B3-2-1-3-2-2-2-2-):
.......12........3..23..4....18....5.6..7.8.......9.....85.....9...4.5..47...6... Platinum Blonde
Type F: This example has 3 triple links, 3 double links, and 2 single links (B3-1-3-1-3-2-2-2-):
98.7.....6.....7....7.5.....4.....3...98..4......24..1..89..6......1...2.....3.4.
Type G: This has 4 triple links, 3 single links and one double (but also a type B loop).
9..3....6.....597.....9..3......1.9.....7.5...6.4....35.1......7..6......36.....8 patterns game Jul 2010, champagne
Type H: This one has 3 triple and 2 single and 3 double links, (or a type D loop)
98.7.....6.....7....7.5.....4.....3...98..4......24..1..89..6......1...2.....3.4.;104;GP;H13; ; ;E; ;;
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Almost SK (+2) Loops
This approach can be extended to accomodate loops with 18 links in the loop, ie 2 more than the normal SK loop. In line with the above approach,
it is proposed that 2 of the eliminations predicted by the weak links will be untrue, and therefore must be true. This again holds up in all
of the many examples tested. The famous "Fata Morgana" puzzle has this pattern, and subsequently solves with basic moves (fish & ALS).
Type A: The following have 2 triple links and 6 double links:
1.......2.3..4..5...23.56....37.45......8......75.61....14.82...9..7..4.2.......6 Patterns game Mauricio Oct 08, 2008
Type B: These have 3 triple links and one single link, and 4 double links
3....84...5..3..9...21....7..85.6...............3.16..4....39...9..1..5...79....2
Type C: These has 4 triple links, 2 single and 2 double:
........3..1..56...9..4..7......9.5.7.......8.5.4.2....8..2..9...35..1..6........ Fata Morgana
Type D: The next example is specially interesting in that it has 3 loops. First a normal SK loop, second a normal type A Variant, and third an
SK (+2) loop. The first 2 occupy the same loop of cells, but the +2 loop uses a different set of cells.
..1..23...6..8..4.7.......9...5.......2.3.5.......4...9.......7.4..5..6...31..2.. Patterns game jsf Jan 06, 2009
Type E: This has 5 triple links and 3 single links:
1..2......3..4..5...6..7...9.....6...4..5..2...7.....9...4..9...2..1..3......6..7