Patterns Game 1.5

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Postby gsf » Mon Dec 10, 2007 1:35 pm

g.r.emlin wrote:::: game 0001 status :::

this report had a tied entry scoring bug that was just fixed
the edited tally a few posts back has the correct T (tied puzzle/rating)
edit correct meaning that the first entry scores and the second is ignored, no penalty, no score

the notes are
  • B bad-pattern
  • E edited
  • I dup-puzzle-tie
  • M not-minimal
  • N bad-rating
  • P dup-puzzle
  • Q resigned-entry
  • R dup-rating
  • S successive-entry
  • T dup-rating-tie

note that SE ratings are not validated because of its poor performance on high rating puzzle

comments on the state transition timings before this game closes?
Last edited by gsf on Mon Dec 10, 2007 1:34 pm, edited 4 times in total.
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Postby Pat » Mon Dec 10, 2007 1:38 pm

i missed the 9.0 by 15 seconds
the timestamps are within the same minute
  • 2007.Dec.9 15:12:44
  • 2007.Dec.9 15:12:59
i'm curious, do you check the seconds or just the minute ?
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Postby wintder » Mon Dec 10, 2007 2:41 pm

::: resign :::
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Postby gsf » Mon Dec 10, 2007 5:29 pm

Pat wrote:i missed the 9.0 by 15 seconds
the timestamps are within the same minute
  • 2007.Dec.9 15:12:44
  • 2007.Dec.9 15:12:59
i'm curious, do you check the seconds or just the minute ?

the status is gathered while not-logged-in
so only default setting are in effect
in particular, date/time does not contain seconds
Code: Select all
Posted: Sun Dec 09, 2007 10:12 am

so a tie post may be <= 120 seconds from the first post
(because there might only be 1 second between 10:11 am - 10:12 am)
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Postby JPF » Mon Dec 10, 2007 6:08 pm

::: resign :::

Some comments :

I don't understand why you want to use ZULU (almost nobody knows what it means) instead of GMT.

Pat's puzzle (9.0) is isomorphic to mine's, posted just before...

It will be nice to have the current rules referenced somewhere.

I personnaly think that the game will become a bit boring (same players, same winners, etc..) if no new challenge is infused from time to time.

Only puzzles with symmetry of order 4 (or more) should be considered.

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Postby gsf » Mon Dec 10, 2007 6:32 pm

JPF wrote:Some comments :

thanks for the comments
I don't understand why you want to use ZULU (almost nobody knows what it means) instead of GMT.

zulu because of the g.r.emlin refs to aviation and the military
otherwise it would have been the iso UTC
Pat's puzzle (9.0) is isomorphic to mine's, posted just before...

good catch, "I dup-puzzle-tie" added , "R dup-rating-tie" retained
the stronger b]I[/b] is checked first, because two isomorphic puzzles (theoretically) must have the same rating,
but two puzzles with the same rating may not be isomorphic
It will be nice to have the current rules referenced somewhere.

I'll do that after one more round
no use documenting bugs
I personnaly think that the game will become a bit boring (same players, same winners, etc..) if no new challenge is infused from time to time.

I don't understand this -- the 1.5 challenge 0001 was to easy (too short time between successive entries)? or too long a wait after entries died down?
or fear that challenges with no human touch might become boring?
or something else besides matching SE ratings?
Only puzzles with symmetry of order 4 (or more) should be considered.

aha, that's a sticky point right now because sudoku -g has trouble finding higher order symmetry
that can be addressed after the accounting/timing kinks are worked out
one more round should do
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Postby m_b_metcalf » Mon Dec 10, 2007 7:05 pm

::: resign :::

I don't understand why you want to use ZULU (almost nobody knows what it means) instead of GMT.
zulu because of the g.r.emlin refs to aviation and the military
otherwise it would have been the iso UTC


Then let's use UTC. We have to avoid jargon so that the rules are readily understandable to potential players around the world.

Regards,

Mike Metcalf
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Postby TTHsieh » Tue Dec 11, 2007 3:15 am

::: resign :::
::: more :::
other 3 ratings wrote:010020300004003050060000007001800040000900002050012000300005010000700908007000000 # 4.8
010020300004003020050000001006700050000800002070092000300007090000500806009000000 # 5.0
010020300004005060030000007001800070000700002080092000500006090000300106007000000 # 5.9


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Postby g.r.emlin » Tue Dec 11, 2007 7:13 am

::: game 0001 idle without further entries the game will close at 2007-12-11 09:00:00-0000 :::
Code: Select all
game 0001 2007-12-09 14:44:00-0000 duration 9h09m dealer g.r.emlin index 0 (open) 6 players 4 resigned

.X..X.X....X..X.X..X......X..XX...X....X....X.X..XX...X....X.X....X..X.X..X......

      1.2    1.5    1.7    2.0    2.3    2.5    2.6    2.8    3.0    3.2
      3.4    3.6    3.8    4.0    4.2    4.4    4.5    4.6    4.7    5.2
      5.6    5.7    5.8    6.2    6.5    6.6    6.69   6.7    6.8    6.9
      7.0    7.1    7.2    7.3    7.4    7.5    7.6    7.7    7.8    7.9
      8.0    8.2    8.3    8.4    8.5    8.6    8.7    8.8    8.9    9.0
      9.1    9.2    9.3    9.5

       submitter  entries  score  response  notes
     -----------  -------  -----  --------  -----
           Eioru        1     12     1m59s
             Pat        3     21     6m19s  dup-puzzle-tie
     m_b_metcalf        3    110     7m59s  resigned
         wintder        3    153    11m59s  resigned
             JPF       19    545     4m33s  resigned
         TTHsieh       24    747     6m59s  last-entry,highest-rating,resigned
     -----------  -------
               6       54
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Postby g.r.emlin » Tue Dec 11, 2007 10:15 am

::: game 0001 closed (idle for 7h59m) -- preliminary results :::
Code: Select all
game 0001 2007-12-09 14:44:00-0000 duration 9h09m dealer g.r.emlin index 0 (open) 6 players 4 resigned

.X..X.X....X..X.X..X......X..XX...X....X....X.X..XX...X....X.X....X..X.X..X......

      1.2    1.5    1.7    2.0    2.3    2.5    2.6    2.8    3.0    3.2
      3.4    3.6    3.8    4.0    4.2    4.4    4.5    4.6    4.7    5.2
      5.6    5.7    5.8    6.2    6.5    6.6    6.69   6.7    6.8    6.9
      7.0    7.1    7.2    7.3    7.4    7.5    7.6    7.7    7.8    7.9
      8.0    8.2    8.3    8.4    8.5    8.6    8.7    8.8    8.9    9.0
      9.1    9.2    9.3    9.5

       submitter  entries  score  response  notes
     -----------  -------  -----  --------  -----
           Eioru        1     12     1m59s
             Pat        3     21     6m19s  dup-puzzle-tie
     m_b_metcalf        3    110     7m59s  resigned
         wintder        3    153    11m59s  resigned
             JPF       19    545     4m33s  resigned
         TTHsieh       24    747     6m59s  last-entry,highest-rating,resigned
     -----------  -------
               6       54
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Postby Pat » Tue Dec 11, 2007 3:04 pm

gsf (2007.Dec.10) wrote:there are 3 time zones in play
  • zulu for the game posts
  • -0500 for the gsf login
  • -0800 for not-logged-in browsing
the status script assumed the default home time zone -0500

but it does wget without logging in


appending -0800 before translating from post => zulu fixed the problem



-0800 is a valid assumption today,
but when the USA "springs forward" this may become -0700 ??
( and if the server moves to India, perhaps another change ?? )

    suggestion -- always do login !! -- we know you can ( in order to post )

    then you can set the Profile to Y.m.d H:i:s ( with separators ),
    or even YmdHis ( 14 digits ),
    and your choice of TimeZone
gsf (2007.Dec.10) wrote:the status is gathered while not-logged-in
so only default setting are in effect
in particular, date/time does not contain seconds

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Postby gsf » Tue Dec 11, 2007 3:29 pm

Pat wrote:-0800 is a valid assumption today,
but when the USA "springs forward" this may become -0700 ??
( and if the server moves to India, perhaps another change ?? )

    suggestion -- always do login !! -- we know you can ( in order to post )

    then you can set the Profile to Y.m.d H:i:s ( with separators ),
    or even YmdHis ( 14 digits ),
    and your choice of TimeZone
gsf (2007.Dec.10) wrote:the status is gathered while not-logged-in
so only default setting are in effect
in particular, date/time does not contain seconds


I feel the polling repeats too often (every 5 min) for doing a login each time (I'd like to stay under the radars)
the "All times are GMT +/- n hours" at the bottom of the page should be sufficient and current
setting the profile time format is appealing though
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Postby Pat » Wed Dec 12, 2007 12:42 pm

gsf wrote:I feel the polling repeats too often (every 5 min) for doing a login each time (I'd like to stay under the radars)

the "All times are GMT +/- n hours" at the bottom of the page should be sufficient and current

setting the profile time format is appealing though

  • GMT +/- n hours --
    yes, sorry, of course that will work
  • login every 5 minutes --
    not needed -- login once and never logout !!
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Postby Pat » Wed Dec 12, 2007 12:52 pm

gsf wrote:
  • closed -- 8 hours until starting
  • starting -- start time announcement -- 8 hours until open

game #1 has been closed since 2007.12.11 09:15 (GMT)

so we're not following the above schedule --

good !!
players need a rest between games,
or it will become a fulltime occupation.
    suggestion -- let's meet every Sunday for a new game
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Postby m_b_metcalf » Wed Dec 12, 2007 2:04 pm

Pat wrote:
    suggestion -- let's meet every Sunday for a new game

Suggestion -- let's not meet every Sunday for a new game. Some of us prefer weekdays, maybe others weekends. Keep it random so everyone gets a turn with respect to convenience (and time zone).

Regards,

Mike Metcalf
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