In the patterns game - puzzles of a specific pattern are generated and rated. Generating as many puzzles seems to be the way to do it, using a vicinity search of the harder puzzles found... Most puzzles with more than 24 clues seem to have at least one mutable clue, usually more.
Taking the 25 clue level
Number of 25 clue ed minimal puzzles = number of ed grids x number of minimal puzzles per ed grid.
5.00E+09 x 6.35E+14 = 3.17495E+24
divide by the total number of ed patterns
1.72398E+14
= 1.8E+10
This may be an underestimate by ? 10% because some patterns cant have puzzles [ eg those with no clue in 2 rows in a band]
Maybe some one can confirm these rather large numbers !!!
- Code: Select all
clues estimation of minimal puzzles per established pattern
16 0
17 ~1
18 ~50
19 ~5000
20 ~100000
21 1589108
22 68369243
23 1108338021
24 6953894398
25 18416429124
26 20532959229
27 9930303323
28
29
.. decreasing
..
39 ~1
40 1
~ is my estimate
C