.
Thanks Mladen for your moral support!
And thanks Colin for your succinct observations regarding the "state of play" (not to mention the millions of puzzles you contributed to the initial vicinity search)!
coloin wrote:I think blue and Afmob independently estimated ... that there were about
Supersets method - Afmob: 1.9 billion 18C
Grid sampling method - blue: 1.91 billion 18C
Total grids with an 18C : (0.9683 +/- 0.0129) * 10^9 = estimated 0.97 billion
However, it has to be accepted that the initial generation approach is doomed to only find perhaps 95% of puzzles and never knowingly complete.
The problem lies in that there are many 18C puzzles which are {-2+2} remote of another 18C - so even if we could do a complete {-2+2} we wouldnt find these.
Pretty sure that is why mathimagics has regrouped on the project !
Exactly! It is only with a systematic comprehensive approach that we can locate the missing 18's, and be able to make a claim to completeness of the results.
There are two possible approaches that we can take:
- plan B: use blue's DLL to test every grid
- plan C: use champagne's code to enumerate all the 18C's
We believe that plan C will take less time than plan B.
champagne's code should be faster overall, but to what extent remains to be seen. The time comparisons will become more clear when we do production testing in March.
Finally, I should note (again),
blue's DLL remains the only method to test a grid explicitly for having an 18C. Without it, we would be totally in the dark - we would have no way to verify that
champagne's code is correct. This project would probably be dead in the water without
blue's contribution.
Cheers
MM