Disjoint Group Killer

For fans of Killer Sudoku, Samurai Sudoku and other variants

Disjoint Group Killer

Postby HATMAN » Thu Mar 16, 2006 10:06 pm

I am expanding from KiMos into DG killers

In DG Sudoku the same Spot in each Nonet is treated as another exclusion zone (i.e. it contains the numbers 1 to 9 once and once only). See www.meneske.no

From a killer viewpoint the benefit is that you can lay the cells out in two different formats: row-column and also nonet-spot. Hence you can put some of your cages in one layout and some in the other. See sniqe’s site www.4dsudoku.com


My first example will be loaded up tomorrow morning (GMT 9+). I am putting up the solution walkthrough also, as a help in case of any confusion.

A couple of DG questions:
If there are about 1.2 trillion Sudoku grids how many DG grids are there?
Has anyone created a DG Dion Cube?

HATMAN
HATMAN
 
Posts: 312
Joined: 25 February 2006
Location: Saudi Arabia

Postby HATMAN » Sat Mar 18, 2006 3:35 pm

Appologies, I forgot to print out the new format before putting it up.

DG Killer Puzzle 1 is now reformatted to fit in one A4 page, and will be uploaded shortly.

HATMAN
HATMAN
 
Posts: 312
Joined: 25 February 2006
Location: Saudi Arabia

Postby HATMAN » Fri Mar 24, 2006 11:37 am

My second DG Killer is up. For once I have made a symmetrical puzzle.

I hope that you all enjoy it over the weekend.

Have you any comments on the first one?

HATMAN
HATMAN
 
Posts: 312
Joined: 25 February 2006
Location: Saudi Arabia

Postby HATMAN » Thu Mar 30, 2006 2:07 pm

I have posted my first full DG KiMo (www.diceboard.co.uk)

It appears to me that the two game concepts work together, but I welcome your views.
HATMAN
 
Posts: 312
Joined: 25 February 2006
Location: Saudi Arabia

Postby HATMAN » Thu Apr 13, 2006 9:51 pm

I have put together a special DG KiMo for Easter. It has diagonal cages (which are a straight copy from DJApe) and it is reasonably pretty obeying almost all symmetry rules.

The first few values are easy to place but then you get into complicated interactions between the two layouts.

It took me a few hours to solve - admittedly while marking up. I am interested in hearing your times and your solutions as I am by no means convinced that my solution is optimal.
HATMAN
 
Posts: 312
Joined: 25 February 2006
Location: Saudi Arabia

Postby HATMAN » Tue Apr 25, 2006 4:52 pm

At Jean-Christophe's suggestion I have put up an explanation of how DG killers on a double layout work, for those of you who might have been confused.
HATMAN
 
Posts: 312
Joined: 25 February 2006
Location: Saudi Arabia

Postby HATMAN » Sun May 14, 2006 1:51 pm

New DG KiMo is up - a simpler one - apologies for missing last week
HATMAN
 
Posts: 312
Joined: 25 February 2006
Location: Saudi Arabia


Return to Sudoku variants