DonM wrote:Hi Paul and Allan! ........... your contributions are to me the ideal in the melding of the world of computer & manual solving much in the way of the legacy from people like Rubylips, Mike Barker, Ruud and a few others.
Don, Very well put. I have always viewed the computer as a tool to help us see, learn, and understand, which is why Xsudo is primarily logic editing and visualizing tool, rather than simply solving puzzles.
Anyway, here is another example that seems to fit the same rules, and also looks very similar to the one just posted by
RonK (Seems I wasted too much time making the 3D image). The way I see this example working is:
A = als(46789)r2567c5
B = als(479)b5a48 a.k.a. als(479){r5c4,r6c5}
overlap is r6c5
X=4
Z=7
In a
normal ALS-XZ rule, the Z overlaps in some region outside the ALS (i.e., some candidates see all occurrences of the Z digit).
In
this case, the Z overlaps inside the ALS (i.e. some ALS candidates can see all occurrences of Z). This lowers the rank of and extended region of the ALS causing eliminations of all digits 8 and 9, instead of 7.
- Code: Select all
267854391108000425504100687472500016913000052856201043741605230685000170329010560
+----------+-------------------+-----------+
| 2 6 7 | 8 5 4 | 3 9 1 |
| 1 39 8 | 39 (67) 67 | 4 2 5 |
| 5 39 4 | 1 23-9 239 | 6 8 7 |
+----------+-------------------+-----------+
| 4 7 2 | 5 3-89 39 | 89 1 6 |
| 9 1 3 | (47) (4678) 678 | 78 5 2 |
| 8 5 6 | 2 (79) 1 | 79 4 3 |
+----------+-------------------+-----------+
| 7 4 1 | 6 (89) 5 | 2 3 89 |
| 6 8 5 | 39 234-9 239 | 1 7 49 |
| 3 2 9 | 47 1 78 | 5 6 48 |
+----------+-------------------+-----------+
Left, 2D Rank 0 sets shaded black.
Right, 3D Stereo Hold an A4(8.5x11) page longwise between screen and nose to seperate left and right images, focus until you see a single image.
...
.
Edit: Swapped ZX to make ALS-XZ