denis_berthier wrote:[b]One way these results shouldn't be interpreted is as any form of support on my part for nets. I've always said I didn't like nets, but there's no formal logic reason for this, it is just a personal opinion. And it seems that some form of nets is necessary if one wants to solve the hardest puzzles. Of course again, I doubt any normal player wants to solve the hardest puzzles.
DonM wrote:Approximately, what difficulty, say ER, level are you considering the hardest puzzles?
denis_berthier wrote:DonM wrote:Approximately, what difficulty, say ER, level are you considering the hardest puzzles?
I'm not a specialist of the hardest puzzles. The hardest ER I know is 11.6. But I think ER is not very meaningful at such levels.
AFAIK, no such puzzle has ever been been solved manually.
The hardest puzzles that are solved manually by excellent players I know are at ER 9.3 or 9.4.
re'born wrote:denis_berthier wrote:DonM wrote:Approximately, what difficulty, say ER, level are you considering the hardest puzzles?
I'm not a specialist of the hardest puzzles. The hardest ER I know is 11.6. But I think ER is not very meaningful at such levels.
AFAIK, no such puzzle has ever been been solved manually.
The hardest puzzles that are solved manually by excellent players I know are at ER 9.3 or 9.4.
Presumably this is, at least, modulo the occasional 10 or 11+ solved using Gurth's symmetry techniques. Even I can do those by hand.
denis_berthier wrote:The hardest puzzles that are solved manually by excellent players I know are at ER 9.3 or 9.4.
999_Springs wrote:denis_berthier wrote:The hardest puzzles that are solved manually by excellent players I know are at ER 9.3 or 9.4.
I'm quite surprised - is the mid-9s really the cap on manual solving? I wouldn't consider myself a particularly excellent player, but two and a half years ago I found a neat solution to a puzzle which I recently learnt was #2 from the top1465 (ER=9.5) and I posted it here (5th post on the page).
999_Springs wrote:denis_berthier wrote:The hardest puzzles that are solved manually by excellent players I know are at ER 9.3 or 9.4.
I'm quite surprised - is the mid-9s really the cap on manual solving? I wouldn't consider myself a particularly excellent player, but two and a half years ago I found a neat solution to a puzzle which I recently learnt was #2 from the top1465 (ER=9.5) and I posted it here (5th post on the page).
r5c2-7(-r5c4)-r5c789=7=hidden pair r46c7-7-r2c7=7=hidden pair r2c89=5=r2c5-5-r4c5-9-r5c4-4-r5c7-1-r5c8, no value for r5c9
hidden pair in c2
r8c2=8
3 is locked in c3b7
r2c7-7(-r7c7)-naked triple r456c7-1-r7c7-2(-r7c5)-r7c1-1(-r4c1)-r7c5-5-r4c5-9(-r5c4)-r4c1-8-r4c7-1-r5c7-4-r5c4-7, no place for 7 in b6
DonM wrote:ordinarily any puzzle roundabout ER= above 8.6-9.0 can't be solved without a net.
denis_berthier wrote:I've just checked: top1465 #2, SER 9.5, can't be solved with mere nrczt-whips but it can be solved with zt-braids(ECP+NS+HS+BI) i.e. hinged-nrczt-braids.
*-----------*
|7.8|...|3..|
|...|2.1|...|
|5..|...|...|
|---+---+---|
|.4.|...|.26|
|3..|.8.|...|
|...|1..|.9.|
|---+---+---|
|.9.|6..|..4|
|...|.7.|5..|
|...|...|...|
*-----------*
After SSTS
*--------------------------------------------------------------------------------------*
| 7 126 8 | 459 4569 4569 | 3 1456 1259 |
| 469 36 3469 | 2 34569 1 | 4679 45678 5789 |
| 5 1236 123469 | 78 3469 78 | 12469 146 129 |
|----------------------------+----------------------------+----------------------------|
| 189 4 1579 | 3579 59 3579 | 178 2 6 |
| 3 1267 12679 | 479 8 24679 | 147 1457 157 |
| 268 25678 2567 | 1 2456 24567 | 478 9 3 |
|----------------------------+----------------------------+----------------------------|
| 128 9 12357 | 6 125 2358 | 127 1378 4 |
| 12468 12368 12346 | 3489 7 23489 | 5 1368 1289 |
| 12468 1235678 1234567 | 34589 12459 234589 | 12679 13678 12789 |
*--------------------------------------------------------------------------------------*
(7)r5c4
||
(4)r5c4-(4=ht157)r5c789
||
(9)r5c4-(9=5)r4c5-(5)r2c5=(hp58-7)r2c89=(7)r2c7-(7)r456c7=(7)r5c89
(5)r2c5=(hp58-7)r2c89=(7)r2c7-(7=hp12)r7c17-(12=5)r7c5
(quad1457=9)r5c4789-(9=5)r4c5-(5)r2c5=(hp58-7)r2c89=(7)r2c7-(7)r456c7=(7)r5c89 => r5c236<>7
denis_berthier wrote:DonM wrote:ordinarily any puzzle roundabout ER= above 8.6-9.0 can't be solved without a net.
Puzzles upto SER 9.3 can be solved with nrczt-whips - no net is necessary.
And, if you put more complex components in the whips, then you can go much beyond SER 9.3.
DonM wrote:denis_berthier wrote:DonM wrote:ordinarily any puzzle roundabout ER= above 8.6-9.0 can't be solved without a net.
Puzzles upto SER 9.3 can be solved with nrczt-whips - no net is necessary.
And, if you put more complex components in the whips, then you can go much beyond SER 9.3.
I think you know that I was talking about the limits of typical manual solving as we know it on both major forums. I'd be interested in seeing an example of a manually solved ER=9.3 puzzle solved using nrczt-whips.
DonM wrote:D.Berthier wrote:Concerning my rules, other human players use them daily and they combine them freely with other rules. See the sudoku-factory forum.
Let's just keep this real. This is a bare handful of people.