Upia family start
This is the second family of tridagon vicinity expansion.
I had to define how to process before releasing it, and this is I hope the final way to report on this work.
Just to be clear, this is an attempt to see if we can grow from a unique seed and keep big tridagon families with no bridge to other families.
The 2 ways to grow from a seed will be
The “classical” vicinity search as defined for me in this thread Vicinity search for high ratings : Software
A variant of the Maxexpand where clues can be added as long as the “easy filter” is still active.
========================================
The start for a family is done here is in 2 steps
First is a classical vicinity on all the puzzles of the solution grid seed (here 733 puzzles). This step opens the door to other solution grids
Second is a max expand step on the results of the first one (keeping only puzzles rating skfr >= 10.5)
At the end of these 2 steps, we have
A list of puzzles in canonical morph as this one
[list=]
....56......7.....7891.....21..9.87..4......19......42...2...17.7.9..4.88.1....9.;105;30359916;m01FOQ2Cm8Mf52;356;2
....56......7.....7891.....21..9.87..4......19......42...2...17.7.9..4.88.1....9.; puzzle in minlex solution grid morph
105; skfr rating x 10 (here 10.5)
30359916; solution grid rank
m01FOQ2Cm8Mf52; puzzle bitfield in the solution grid
356; digits of the tridagon threat (could be 0 if the quick code did not find the 3 digits
2 “corner box” box not in the bands/stacks of the tridagon threat[/list]
The entire list will be stored on my google drive, one file per family
In this thread, I’ll give only summaries
[list=]Puzzles per rating,
Puzzles per solution grid
Tridagon threat list here 30359916;356;2 (This is the quickest way to see if we have bridges to another family.)
[/list]
In fact, “solution grid+digit+corner box” defines a tridagon threat, valid also if the solution grid has no tridagon pattern.
Next post contains the summary of the start for the “upia” family