Having thoughts to all of us locked at home, with may be some free time to read this, I open a thread dedicated to the rank 0 logic in hard puzzles.
As explained in the attached document, to avoid endless discussions with different contents of the “rank 0 logic” concept, I introduce the term TLG0 (Truth Links Group Rank 0) with precise constraints, but the TLG0 has been long discussed under the term “rank 0 logic”.
This reflects my current work on this topic. I introduce new rules for eliminations and some fresh ideas to build such TLG0
In parallel, I am revising my code using the tools described in the document.
I should be in a position, in April, to run the code on big files.
The attached document has been prepared with an old version of Microsoft Publisher. This is to-day my best tool.
The pages are loaded on my web site. This is a living draft. I’ll add post in due time when a significant progress has been made.
the entry in the document is here
I lock several post to have room for
The summary of the results of the search in big files
Comments on the code
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