by dalek » Fri Sep 30, 2005 2:54 pm
So far they have all followed the same pattern. First, look for gimmes - typically 2 square 17s, 16s, 4s or 3s. The also keep an eye out for good old 10 (in 4, as today) 6 (in 3), 23 and 24 (in 3). Typically, you get more bang from your buck by setting down your options here - they are relatively few yet they can significantly narrow down the still totally option free squares. Then do the inny/outy thing (where you sum the total squares in a box to 45). Today, for me, that was particularly helpful when getting to grips with the bottom left hand box. And bob should be your uncle.
I have found this week that I have been using more sudoku techniques and less maths after getting the first few maths-reliant numbers, I don't know if this is good or bad. There also seem to be a variety of ways to set about these puzzles - for example, today I was some way in before I realised there was a 2 square '4' in column 5. That's a gimme and you would have thought I would have needed it to get started - but no.
I mucked up today's fiendish though. Swings and roundabouts.