When I first posted on this board I mentioned that I thought Sudokus should yield to some sort of linear algebra strategy.... I haven't posted much since, but the thought has continued to dominate my thinking, more so than actually solving the puzzles themselves.
I have formulated several half baked ideas, none of which are particularly interesting, however today I have tried something new which quite fascinates me.
I have dubbed it the Sudoku Transform and it's quite simple.
In a completed puzzle, every location has a value. Say for instance, the grid location (1,1) has value 3. A new grid can be defined be swapping the last (or first, it works out similarly) co-ordinate with the value. So in this case we would get (1,3) = 1.
Does that make sense?
At first, I was very excited because I thought you got a new Sudoku from this transformation. Then I got even more excited because you don't. You get something else.
I haven't fully thought through exactly where this is going, but the reason I was thinking along these lines is because I was wondering if some puzzles which are, say, Fiendish, could under some transform, be rendered more difficult/easy.
Anyway, I am off. Sorry this post isn't really a fully thought out idea, but I wanted to share it in case anyone else has been thinking along these lines, or finds it of interest.
Also, if I get too drunk tonight it might come in handy to restore my train of thought tomorrow.
Cheers,
Biscuit