Once again, "most difficult" may be defined in many different ways. To me difficulty in an easy puzzle, indicates a narrow solving path. It's not only about what techniques are required and how many steps of those techniques, but should also take in consideration what alternative paths are available. Easy puzzles are meant to be solved by humans, therefore the rating should try to rate puzzles like humans would. Human solvers do not look for techniques in a specific order, but usually have a set of techniques that they apply whenever possible. If a singles 30 stepper breaks down to a 15 stepper by applying locked candidates once, then it really isn't that difficult for human solvers. I tried to start a thread on puzzles where the alternative paths would be as hard as possible a while ago,
here. Here's the first example from the thread:
- Code: Select all
*-----------*
|..2|..7|...|
|..4|...|..5|
|9.6|...|81.|
|---+---+---|
|...|...|34.|
|2..|.1.|...|
|.8.|..5|7..|
|---+---+---|
|.4.|8.1|.6.|
|...|...|...|
|3..|69.|...|
*-----------*
If you cannot find the naked triplet, then you'll have a very hard time solving the puzzle.
RW