Not quite so fun:
Leren wrote:SteveG48 wrote: You would spot that before glomming on to a simple DP possible?
I always look for moves that don't rely on uniqueness before those that do. Have look here http://sudopedia.enjoysudoku.com/Uniqueness_Controversy.html
Really? ??Realllllly?? I know you are just expressing your own preferences, but really?
It's almost 2014. This war has been over for eons and I thought it was widely accepted who won. It just seems wrong to passive-aggressively warn off emerging players from uniqueness strategies that are so entrenched in today's solving. Especially with intractable zealots like me around ...
DonM wrote: IMO, a better reason for looking for basic chains before uniqueness-based methods is that when it comes to solving, simplicity and elegance go hand-in-hand.
What's up, Don! Great to see your name back here and also good to see you standing up for uniqueness.
Still, you seem to imply that somehow an inference derived from uniqueness constraints is less "elegant." I don't buy that either, by a long shot. A unique or deadly or impossible pattern stands as a pure and unmovable rock, by itself the very definition of logical precision and elegance. It might be large, or sprawling around the grid, or obscure, or well hidden, but none of that changes its heartless beauty.
While the uniqueness pattern itself can never be inelegant, its use can certainly be. If the "outs" of a pattern are followed around the grid in lengthy and convoluted chains, then I might agree that a line is crossed. Esp if the puzzle is not so tough.
On the other hand, the most complicated, ugly looking beast of an AUR, MUG, BUG or WHUG-ever can reveal inferences that solve or advance a puzzle more simply than the prettiest little wing.
I think we should judge the elegance of DP use by the inferences it produces. Once that inference gets built into my chain, I no longer even see the DP. I think players confuse the fact that it's usually messy to notate a DP move, and that makes DPs themselves messy and therefore undesirable and ... (I can hardly say it) ... "inelegant."