By "2x(6/6/5)" I just meant 6+6+5 (in some order) in both bands and stacks.
Yes, though for the "other part", there are 6 passes through 27+x+y code.
For the 6/5 part, six "27+x+y" inputs are passed to the lower levels.
Except in very rare cases, 4 of them are ignored, one of { 27+5+6, 27+6+5 } is done for one, and both are done for the other.
About the timing, I don't quite know now.
There may be something wrong with my hack to use "random grids" on the fly.
I'm running it as I write, with a fixed grid list, and something fishy is happening.
The 6/5 part just finished, at 348 seconds.
The other part was going to take more like 1000 seconds, which doesn't make sense.
I'll look into it.