gsf wrote:new games should produce interesting taxonomies
especially if coloin keeps submitting deals
right now we stand at 60 entries, 4 with ER >= 10.0
Sorry i've missed these developments with my "deal" - I have been away from "civilization".
The 16 clue base with a low grid solution rate i believe is the reason we get a large number of puzzles.
No infered clues and a minimum [they cant be avoided] number of bivalue cells
My "own" 10.6 together with the development of the pattern was posted here.
The partner in the pattern [with a switched B9] would be a good candidate, but not so symmetrical. The "nugget" pattern should also potentially slow everyone down somewhat !
The Patterns game is certainly continuing to advance how we can "rate" puzzles.
Has N. Juillerat modified his windows program - ? or been in contact ?
C