- Code: Select all
*-----------*
|..5|.21|..6|
|..4|...|3..|
|2..|.4.|8..|
|---+---+---|
|4..|...|7..|
|.8.|.1.|.9.|
|..6|...|..8|
|---+---+---|
|..1|.6.|..3|
|..8|...|2..|
|5..|83.|6..|
*-----------*
Play/Print this puzzle online
*-----------*
|..5|.21|..6|
|..4|...|3..|
|2..|.4.|8..|
|---+---+---|
|4..|...|7..|
|.8.|.1.|.9.|
|..6|...|..8|
|---+---+---|
|..1|.6.|..3|
|..8|...|2..|
|5..|83.|6..|
*-----------*
.-----------------.-----------------.--------------------.
| 8 79 5 | 3 2 1 | 49 47 6 |
| 1 679 4 | 5679 579 8 | 3 2 579 |
| 2 679 3 | 5679 4 5679 | 8 157 1579 |
:-----------------+-----------------+--------------------:
| 4 1 a29 | 59 8 3 | 7 6 a2[5] |
| 3 8 27 | 567 1 567 | 4-5 9 245 |
| 79 5 6 | 24 79 24 | 1 3 8 |
:-----------------+-----------------+--------------------:
| c7(9) 24 1 | 24 6 579 | c(5)9 8 3 |
| 6 3 8 | 1 579 4579 | 2 457 479-5 |
| 5 24 b79 | 8 3 2479 | 6 147 1479 |
'-----------------'-----------------'--------------------'
b
+----------------+----------------+-----------------+
| 8 79 5 | 3 2 1 | a49# 47 6 |
| 1 679 4 | 5679 579 8 | 3 2 579 |
| 2 679 3 | 5679 4 5679 | 8 157 1579 |
+----------------+----------------+-----------------+
| 4 1 29 | 59 8 3 | 7 6 25 |
| 3 8 d27 | 567 1 567 | b45 9 e25-4 | c
| 79 5 6 | 24 79 24 | 1 3 8 |
+----------------+----------------+-----------------+
| c79 24 1 | 24 6 579 | b59 8 3 |
| 6 3 8 | 1 579 4579 | 2 457 4579 |
| 5 24 d79 | 8 3 2479 | 6 147 1479 |
+----------------+----------------+-----------------+
+------------------+----------------------+--------------------+
| 8 79 5 | 3 2 1 | 49 47 6 |
| 1 679 4 | 5679 579 8 | 3 2 579 |
| 2 679 3 | 5679 4 5679 | 8 157 1579 |
+------------------+----------------------+--------------------+
| 4 1 29 | 59 8 3 | 7 6 25 |
| 3 8 c27 | d567 1 d567 | 4-5 9 245 |
| 79 5 6 | 24* 79 24* | 1 3 8 |
+------------------+----------------------+--------------------+
| 79 24* 1 | 24* 6 579 | D59 8 3 |
| 6 3 8 | 1 B579 B4579 | 2 457 C4579 |
| 5 24* b79 | 8 3 Aa2479* | 6 147 1479 |
+------------------+----------------------+--------------------+
Sudtyro2 wrote:Kraken 1-Fish (4)c7\r5 + rfr1c7.
4r1c7 - (45=9)r57c7 - r7c1 = (97-2)r59c3 = 2r5c9 => - 4r5c9; stte
Cenoman wrote:...hopefully no missing guardian today !
+-----------------+---------------------+--------------------+
| 8 79 5 | 3 2 1 |a49 47 6 |
| 1 679 4 | 5679 579 8 | 3 2 579 |
| 2 679 3 | 5679 4 5679 | 8 157 1579 |
+-----------------+---------------------+--------------------+
| 4 1 b29 | 59 8 3 | 7 6 b25 |
| 3 8 27 | 567 1 567 |a45 9 245 |
|c79 5 6 | 24 79 24 | 1 3 8 |
+-----------------+---------------------+--------------------+
|d79 24 1 | 24 6 24 | 5-9 8 3 |
| 6 3 8 | 1 579 4579 | 2 457 4579 |
| 5 24 79 | 8 3 2479 | 6 147 1479 |
+-----------------+---------------------+--------------------+
SpAce wrote:Sudtyro2 wrote:Kraken 1-Fish (4)c7\r5 + rfr1c7.
4r1c7 - (45=9)r57c7 - r7c1 = (97-2)r59c3 = 2r5c9 => - 4r5c9; stte
Why not start the chain with: (4)c7\r5 = r1c7 ... ? That would make the logic explicit and put it in a single place where it belongs. That strong link is what a finned fish is all about: either the fish is true or at least one of the fins is. It would also combine the UFG and AIC notations nicely, which is what I've been trying to advocate lately.
Sudtyro2 wrote:JC Van Hay once pointed out (a very LONG time back) that the standard Fish=Fin strong-link rule is not always valid because the (unfinned) Fish itself can sometimes be false. I never really understood that statement, but he did provide an example. I'll try to dig out my old notes on that issue.
SpAce wrote:To make matters worse, there are deadly fishes too which are in fact DPs, i.e. at least one of the fins must be true, so they're not even totally separate contexts.
tarek wrote:When candidates are mapped on a n/n base/cover fish construct: If the fish body is false then the creature is not a fish
SpAce wrote:However, as a punishment for missing one yesterday, I have a question for you! As far as I know, you're an expert in full tagging (among other things). I've never studied that in detail, nor have immediate plans to do so, but I'd like to have a better high-level grasp of the concept. Am I on the right track if I think my Medusa Multi-Coloring (hidden above) might somewhat resemble its initial stages?
I don't agree that my senior moment on July 20 was worth any punishment ! Being upset was enough !...a punishment for missing one yesterday
champagne wrote:"Full tagging" belongs to the multi-colouring family.
The process is highly progressive, and can be divided (up to now) in three levels.
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level 1 : more or less equivalent to MEDUSA 3D. Major differences are :
- No use of forcing chains,
- extended to groups,
- intensive use of Alternate Chains.
level 2
- expanding strong links and weak links thru ALS and their counterpart which I call "Almost Cells".
- looking for multi-chains starting from an Almost Cell and killing candidates
level 3 (looping process as long as you can expand)
- expanding weak links thru multi-chains starting from an Almost Cell
Cenoman wrote:I don't agree that my senior moment on July 20 was worth any punishment ! Being upset was enough ! Anyhow, as I am pleased to make some ads for full tagging, responding your question will not be a punishment.
First of all, I know nothing about 3D Medusa. Never practised it, never read detailed documentation.
Your Medusa Multi-coloring PM is very similar to my tagged PM. The inference process for 'b' elimination is the same as in tagging, i.e. finding two "conflicts" a-b and A-b.
champagne wrote:
- Code: Select all
level 1 : more or less equivalent to MEDUSA 3D.
- Code: Select all
Major differences are :
- extended to groups,
- Code: Select all
- No use of forcing chains,
- intensive use of Alternate Chains.
- Code: Select all
level 2
- expanding strong links and weak links thru ALS and their counterpart which I call "Almost Cells".
- looking for multi-chains starting from an Almost Cell and killing candidates
level 3 (looping process as long as you can expand)
- expanding weak links thru multi-chains starting from an Almost Cell
Cenoman wrote:Now, in the past 10 years, 3D Medusa must have evolved, as well as full tagging.