Smythe Dakota wrote:How about Hexadecimal Zeroes-Allowed Kakuro?
Why not indeed? As you may know, I have been experimenting with various grid sizes in order to determine the maximum number of blank cells NB
for which unique solutions exist.
I had intended to generalise this to explore the effect of various domain sizes, D
. Standard Kakuro has D
= 9, KakuroZero is really standard Kakuro with D
= 10, KakuroHex would be D
The expected effect is a reduction in max NB
for increasing D
, and vice-versa
My original software was developed in my usual slap-dash manner, and it assumed D
= 9. This made KZ a little tricky to arrive at, but now I have sorted that out, I should be able to to produce puzzles for arbitrary D
without too much trouble.