I'm making a Sudoku game with minimal java knowledge, input?

Programs which generate, solve, and analyze Sudoku puzzles

I'm making a Sudoku game with minimal java knowledge, input?

Postby andisblue » Thu May 04, 2006 1:25 pm

I'm taking a java class in school, and I really enjoy it, so I decided to start this project. What I'm asking is, what kind of features would you want in a game for the computer? I want it to be very nice to play. So be greedy and list everything and every feature you could possibly want. It probably won't be too flashy b/c i don't know very much about java beyond the basic stuff, but the book I have covers GUI so I should be fine.

So far I've come up with a unique idea on how to enter numbers into a cell. I've dubbed it quickselect for the time being. To enter a number into a cell, all you have to do is click the cell, no selecting numbers from a pallette(i will include that method as well). How will it know which number to put in the cell? It bases that on where you click in the cell. Bottom right, you get a 9, top left you get a one, etc. What do you think?

I've never actually played through a game of sudoku, but I do know the rules. I'll need to learn the solving strategies for the game if I'm going to have a logical solver in addition to a brute force. I'd like to steer away from a predefined list of gameboards.

I'll post updates when they happen.

Posts: 1
Joined: 04 May 2006

Postby underquark » Thu May 04, 2006 6:52 pm

A save-as-you-go (undo) feature so you can backtrack if (when) you make mistakes. Implement some sort of automatic backup and file-naming convention (date_time sounds easiest).
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Joined: 06 September 2005

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