Kent wrote:Can anyone provide me with an example of forced guessing?? I've heard it many times but haven't seen it.So i'd be grateful if someone can show me a good example.Thanks
I don't know what you are refering to by "forced guessing". I don't think that phrase has ever been used in this forum.
If you mean "forcing chains", there are many examples that have been posted in the forum -- but guessing has nothing to do with this.
Here's one puzzle that can be solved with a simple forcing chain:
- Code: Select all
4 . . | 8 . 1 | . 5 .
9 . . | . . . | . 6 .
. 5 7 | 3 . . | 4 . .
-------+-------+------
. . . | . 1 . | 7 . 2
. . . | . 3 . | . . .
7 . 8 | . 4 . | . . .
-------+-------+------
. . 5 | . . 9 | 8 2 .
. 4 . | . . . | . . 6
. 9 . | 5 . 4 | . . 1
- Code: Select all
4 . . | 8 . 1 | . 5 .
9 8 . | 4 5 . | . 6 .
. 5 7 | 3 . 6 | 4 . .
-------+-------+------
. . . | . 1 . | 7 . 2
. . . | . 3 . | . . .
7 . 8 | . 4 . | . . .
-------+-------+------
3 7 5 | 1 6 9 | 8 2 4
. 4 . | . . 3 | 5 9 6
. 9 . | 5 . 4 | 3 7 1
- Code: Select all
*-----------------------------------------------------------*
| 4 {x26} 236 | 8 279 1 |[29] 5 37 |
| 9 8 123 | 4 5 27 | 12 6 37 |
|[12] 5 7 | 3 29 6 | 4 [18] [89] |
|-------------------+-------------------+-------------------|
| 56 36 49 | 69 1 58 | 7 348 2 |
| 256 126 49 | 2679 3 2578 | 169 148 589 |
| 7 1236 8 | 269 4 25 | 169 13 59 |
|-------------------+-------------------+-------------------|
| 3 7 5 | 1 6 9 | 8 2 4 |
| 128 4 12 | 27 278 3 | 5 9 6 |
| 268 9 26 | 5 28 4 | 3 7 1 |
*-----------------------------------------------------------*
Any value in any of the four cells in [brackets] forces the value of '6' in {r1c2}.
This is one of the simplest and easiest to find (for me at least) type of forcing chain -- a short, xy-type or bivalue forcing chain that uses ONLY cells with two possible values. The trouble is, puzzles in which this tactic is useful are rare. Published puzzles are nearly always much less complex. There are many puzzle generators that can create puzzles that are more complex -- but unless someone manually sifts though the output, most of the puzzles created that are at least this complex will be *more* complex and a simple xy-type forcing chain won't help.