When I dub a puzzle in, I want to be able to distinguish between puzzles it calls invalid -- those that have unique solutions that cannot (as far as we know) be reached without trial and error -- and those that are *truly* invalid that have no solution or mulitple solutions. And of course, I want to be able to actually load in these types of puzzles.
Further, I'd like to be able to create puzzles that DO require trial and error, as they're hard to find elsewhere. (Maybe there's a better word than invalid -- it's confusing. No dictionary definition or thesaurus entry supports this use of the word.) Solving this type of a puzzle is a different experience than solving the other types -- just as solving an easy, medium or hard puzzle usually gives you a different experience. Each tends to require different techniques. Easy -- you might use a pen to enter the numbers directly. Medium, you might use a few pencil marks in several cells. Hard, you might fill ALL the cells with each possble number in pencil marks. Challenge (those requiring Trial and Error), you might print out two more more copies of the puzzle or use the branching capability in the program. I find each experience different and enjoyable, depending on how much time I have, my mood, etc. I guess I understand why you don't want the software to create this kind of puzzle -- if the newspapers that use the software publish this type, especially without a proper warning, it could turn some people off which could reflect badly on the software. Still, if there was some 'easter egg' type of hidden menu, or if a warning was displayed and/or printed with puzzles of this type -- people don't have to try them if they don't want to. (I personally NEVER do 16x16 puzzles, having tried a few times. They're just to tedious for me and I ALWAYS make a clerical error that spoils it. Having them in the menu doesn't inconvenience me at all.)
Speaking of invalid puzzles, I'd like to be able to create a puzzle that has, lets say, exactly 2 solutions -- the challenge being to find BOTH of them. Puzzles like this are impossible to find. (I once solved a group of 5 puzzles -- they weren't Sudoku -- in which the instructions were that one had NO solution, one had MULTIPLE solutions. You had to solve the three that were valid and identify the other two as no solution and mulitple solution. THAT was hard.)
I'd like to have the option of specifing the number of clues given.
I'd like to be able to use the software to create a puzzle from scratch, step by step, with the software keeping me informed of the current validity and difficulty rating of the puzzle entered so far -- multiple solutions, no solution, valid, easy, hard, etc.
I'd like to be able to create variant Sudokos, especially those with irregular sub-groups, like this one:
- Code: Select all
+---+---------------------------+---+
| 7 | . 3 . 6 . . . | . |
| | +---+-------------------+ |
| . | 9 | . | . . 4 . . 2 |
| | | | +---+---+-----------+
| 8 | . | . | . | . | . | . . . |
| +---+ | | | +-------+ |
| . | . . | 6 | . | . . 2 | . |
| | +---+---+ +-------+ | |
| 9 | . | . 2 . 8 . | . | 3 |
| | +-------+ +---+---+ | |
| . | 2 . . | . | 5 | . . | . |
| +-------+ | | | +---+ |
| . . . | . | . | . | . | . | 4 |
+-----------+---+---+ | | | |
| 1 . . 4 . . | . | 3 | . |
| +-------------------+---+ | |
| . | . . . 7 . 4 . | 6 |
+---+---------------------------+---+
(each row, column and fenced off area has all nine digits)
Ideally, I'd like to draw the fenced areas myself. A randomized pattern of 'corrals' would be good as well.
I'd like to be able to create puzzles that consist of overlapping 9x9 (or 6x6, etc) puzzles, though that sounds like more than just a tweak or an add-on, but a major project unto itself. Still, they are fun to solve and have no greater complexity to solve than a single puzzle -- they just take longer.
I'm sure you've seen more variations than we have when you were researching this. If there are variations that can't easily be put into the software, you might want to put some on the website with a URL only registered owners would have ...
When dubbing, I'd like to be able to choose the cell with the arrow keys and enter the digit with the keyboard. This option is available for SOLVING, but does not work for dubbing, when it would be FAR more useful. Dubbing by the current method is slow and annoying.
For all this, I'd gladly pay triple the current price!