With the exception of unique rectangles/uniqueness - which assumes that the grid is a unique one, I think all solving techniges are "essentially" the same" !
Any technique which generates a clue [or anticlue] ! is the same - if its a wrong clue [and a wrong clue IS a wrong clue] it will generate a constraint or contradiction somewhere furthur along the completion process.
Therefore logically backtracking with a computor is the same as logically "front tracking" with whatever "Fish" technigue you want. If a constraint or contradiction is met then this contributes to the puzzle.
This could be the reason that the method of solving changes sometimes if you solve in a different technique sequence.
Say you guessed a clue in a very hard puzzle, - you perhaps may have a 33% chance of being correct. But should that turn the puzzle into a very easy puzzle and it goes on to solve uniquely - you have solved the puzzle.
Thats how the world champion did it ! [I think] Much to a certain other person's disgust !
Ah........I think I will self refer myself to
here - a post on "Complexity, Trial & Error, Backtracking and Guessing"....I may be some time !
PS
I still dont understand how adding a clue can make a puzzle harder !
C